If this was done it would be done separately, probably as DLC. As of right now I’d prefer they focus on fixing what was already in war3.
For me, my priorities for war3 “v2.0” would be
1.Fix the cutscenes to be similar to what was shown in the demo, at least the important scenes
2. Put lan support back into the game
3.Add the promised modelling/art tools in the editor
4.(One of my biggest issues) Make it so you can change the unit cap in game constants, customs, and maybe campaign as well.(I know people think campaign is for learning the rules of the game, but it really doesn’t follow them.)
5.Do a serious reassessment of the animations in the game. Contrary to some opinions, the art in reforged is a massive step up from the original game in my view. The models are both stylized and great looking, far more unique and interesting, and with way fewer recycled assets(Murlocs being reskinned ghouls, bandits being reskinned footmen, etc.)
Despite this, the animations ARE WAAAY behind the rest of the game, the portraits are lifeless, many of the animation sets are unfinished, to the point of buginess.(Many characters are missing animation, are having duplicate anims, I recently tried to use a magtheridon skin to find he has a singular repeating attack animation with cleave, it looks terrible and it’s common across loads of models.
The animations need serious cleaning
There’s a great thread on this that Blizzard can read to see all the issues, they have been reported but ignored.
6. Add in a graphics slider option for saturation, brightness and contrast, I personally think contrast is more important, but others think the models are not saturated enough.
7.Make sure that all aspects of the game can be played offline
8.Multiplayer issues, I don’t really bother with that all that much, but it seems like a lot of older features are missing, I have a feeling these things will be fixed however, so that’s why it’s low on the list.
Extra that probably won’t get done, but I wish would be:
This is probably out of the budget, but although I loved the old cinematics at the time, they really don’t hold up to the new opening cinematic and most of them don’t really work well with the new art in game.(I mean, that old terrible looking thrall though…)
Reforged cinematics would be great. But not as a priority over the other things.
As for what kind of stuff I’d like to see moving forward:
1.DLC focused on maps and campaigns, like aforementioned war1/2 campaigns, I’d much prefer those over skins
2. Skins based around army aesthetics vs just singular units like we have now, things like fel orc swap for orcs, or “Supremacist” skin packs like a human only garithos army or an orc only garrosh army.
(I hate playing orcs and dealing with these “People”, I want orc spearmen and a big beefy orc hero/units instead of those damn walking steaks… But I digress…
Warcraft 1 or 2 skin packs would be nice too,
3. I would love to see the co-op style missions from Starcraft 2 in war3, I think the game is way better for that type of gameplay than SC2 ever was .(Just check out how great some of the fanbase made RPG maps are.)
Co-op support on campaign itself would be great as well, there was a mod that did just that on the hive and it was pretty cool.