Warcraft 3: Left 4 Dead... No Patch/Update but Ads Everywhere

Its already 2 week since last patch and theres sooo many bugs and missing content that havent been fix, and i havent seen any update till now, is this game is left 4 dead? the only thing i saw the dev want to focus on now is putting lots of the wc3 ads everywhere in lots of websites promoting this unfinished broken game in youtube and others website ads as their priority. Shame…

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Get a refund before it’s too late dude.

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It’s like when you’re a 3 year old and you make a big poopoo in the toilet and want to show it to your parents because you’re proud of it - thats what Blizzard has done to this game.

It’s a steamy pile of woohoo with no player confidence… yet they want to tell everyone what they did like they should be proud of it… even though they shouldn’t. lol

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Left 4 Dead is still a good game!

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You would probably see less ads if you stopped googling about the game though.

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Battle.net does have a new “localized” advertising/showcase that i noticed today, Of a streamer I don’t know, who streamed/advertised the game on the 17th of April 2020.

I have nothing against a business advertising their products. Its just not a good time for this kinda moves.

And less than a few hours since a post with the exact same topic. There’s this thing called search.

Making patches takes time, especially if the bugs are:
A) Not reported properly.
B) Are hard to reproduce even if reported properly.
C) Are hard to fix even if they can be reproduced.

2 Weeks is nothing in a patch timeframe compared to other game companies where patching takes a good quarter of a year before they arrive notably companies like The Creative Assembly & Paradox both following this way of patching. Heck even WoW is on a regular 3 month patch schedule which can leave many bugs around for that time (unless they’re extremely critical to some kind of content - ie. raiding).

When they say patching aggressively that could mean anything from daily to monthly to quarter yearly.

they should be releasing weekly updates to show the players they didnt abandon the sinking ship after they screwed up the launch that badly.

on the other hand, putting together a patch solving the most glaring issues probably takes a while, because theres so much broken and missing in reforged.

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It’s not even just the lack of patching that’s the problem, it’s also the lack of communication. They said “ladder in a later patch” and almost a month in we have no idea when that could possibly be. I’m not asking for daily or even weekly patches, but it’d be nice if we could actually get a response.

Like idk, make a blue post list of all the bugs you’ve read about, which you’ve been able to replicate, which you haven’t, and which you’re working on now. Give us a 3-6 month roadmap. Talk about whether when ladder comes you plan on changing how the servers and ping works.

They don’t have to fix a bug every day, though that’d be nice, but the least they could do is communicate whats going on.

I’ll never understand why companies are so damn bad at this…

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Telling others what you’re doing is more important than what you’ve done.
Problem not about the game, but about nobody don’t know whats going on. The only thing I can do is checking news or update every morning, day by day

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Exactly. If I was in their position, I’d do a weekly post with updates about what you’ve got done, what you’re working on, what you’re fixing. Every Sunday for example.

This does a few things, one, it keeps the playerbase informed and happy you’re communicating, the other is it placates doubts about WHEN you’ll respond. No more “it’s been x days posts” because they know, every Sunday, they’ll get an update. They don’t have to worry, they don’t have to come back every single day, which helps deal with negativity because it isn’t in your face daily, and it forms a sort of connection between the blue and the people reading when you’re getting the same person responding over and over.

Just do it for a month and at the end of the month you post your roadmap. 4 posts in a month. Try it Blizz.

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Yep. The smart thing to do would have been to delay the game, but nooo, the Activision executives needed the money to buy a new yacht right now!

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First of all, you have obviously never played Total War: Warhammer 2 from CA or Stellaris from Paradox, if you had, you would know that each patch breaks certain things in their game. In fact they were both broken messes at launch. Guess how fast they got “fixed”. That’s right - several months.
And the recent patch completely broke one of Warhammer 2’s races entirely.
Secondly, the games has always, even since it was launched been on a 3 month patch schedule. So, shush you baffoon.

This. Is. Not. An. Unfinished. Game.
Drive that through your skull. What exactly does not work? You can play, can you not? I certainly can. Each race functions just fine. The campaigns function just fine. The versus mode, while it works, do have bugs associated with it - though I have yet to actually see any of the streamers crash from it - but I’m sure you’d just say they are “priority” people :roll_eyes:, though I’m aware people report this. Custom games work - so pray tell how is it not finished?
Certain features (non essential ones) are missing, true. What of it? They’re not essential to the workings of the game.

You’re just salty you didn’t for one second bother to check the biggest way Blizzard could have announced the things you fault it for - the biggest event of the Blizzard year - BlizzCon. They told you about all the things you are crying foul over. If you can’t even pay the slightest bit of attention during BlizzCon, woe be you in this world. It cannot be easy.

You mean what was hidden behind a virtual ticket? Aka you’d have to pay to get updated about the way they’ve changed Reforged? Cause there certainly wasn’t any posts about it for free.

https://blizzcon.com/en-gb/watch?v=5db3b4a157492d30ca70f85e&eventYear=2019

Ain’t nothing bout Reforged here

https://blizzcon.com/en-gb/news

Wait maybe it was here, in the news section about Reforged on their official Blizzard site…

`Warcraft III: Reforged — Blizzard News

OH WAIT NOPE NOT THERE EITHER.

So lets see, they take preorders in 2018, charge you in 2019 to even see how they’re changing the game, don’t update Blizzcon or their own site with news, they don’t change the wc3reforged page till AFTER the game is released cause it’s causing backlash, they don’t email people who preordered unless I’ve missed something, but yes, please tell me how its the consumers fault…

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Call it a hunch, but I actually think this one’s on Blizzard. They NEEDED a win come end of Q4 following Blitzchung. And the more I slice apart the “Had to boost Q4 sales” conjecture and compare it to Activision Publishing’s 2019 launches…the less sense it makes. If 2019 provided one conclusive bit of data it was this: DON’T SHIP UNFINISHED GAMES! THEY WILL UNDERPERFORM/FLOP!

And Activision Publishing’s actions throughout 2019 do reflect and understanding of this. Modern Warfare; thoroughly tested before launch. CoD Mobile; thoroughly tested before launch. If Activision Publishing has shown one thing, it’s a penchant for decision making based of numbers. Formulaic, by-the-books, low risk.

The numbers would indicate that launching Reforged in its launch state (1.32) was a risky move with ship-sinking consequences that could close off revenue streams (as well as undo itself when people ask for refunds)…the kind of risk Activision would not take to make a quick buck if there was a chance they wouldn’t be able to hold onto that buck.

So this decision, painful as it is to admit, feels more like a Blizzard one. And that is scary.

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I’m not so sure that this is really out-of-character for Activision. Have you seen how many studios and IPs Activision has purchased, and subsequently run into the ground?

Not to mention that they organized the fiasco that was Destiny and Destiny 2. Games published on Activision’s watch have a strong tendency to be mediocre.

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If you go take a look at the beta forums, all of the current, horrific bugs (choppy gameplay, desync disconnecting people, random disconnects, the have-to-restart-WC3-because-eye-keeps-looking-after-game-fails-to-launch bug) were all widely reported months before launch.

Blizzard literally has known about almost all of the current issues for at least 5 months. That’s inexcusable… and that’s just bugs, let alone features missing like ranked play, stats, etc.!

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Formulaic, by-the-books. It just so happened to have paid off in 2019.

For the last 10 years Activision has published almost nothing of note outside Call of Duty (top selling game all but 1 year), Skylander (highly successful), and recent Spyro/Crash remasters (successful).

I guess people can still be bitter than Guitar Hero and Tony Hawk Pro Skater fads didn’t last forever (died out more than a decade ago). But there is really no reason to deny Activision has been on top and stayed on top year after year for over a decade…mostly by playing it safe.

Well, Activision may be formulaic and by-the-book, but my point is, they’re also known for sloppy craftsmanship and they’re not above releasing a product that isn’t ready. Like Tony Hawk Pro Skater 5, for example.