Greetings!
With the release of patch 2.0.0, we got an update on Lighting.
Reforged Lighting
- Bloom has been removed.
- Tone map has been updated.
- Increased Ambient Lighting.
Many custom maps that I play (Mine Included) are made with the idea of having a dark environment.
Those changes do not allow us to switch back to the old lighting settings.
A better way to implement this change would be to give us the option to use it as a Custom Light Environment in the Editor or in the Game settings instead of forcing everyone to use it by default.
As it is now, this makes it very hard for map creators to create a proper dark ambiance.
I would use examples, but it seems I am not allowed to post links to the images.
Please Like this thread if you think this is a better solution!
The help will be appreciated.