We’ve opened a new PTR for upcoming changes that we’re now testing.
Performance
- Fixed an issue that causes the game to hitch every 3 seconds for certain players.
General
- Updated various Campaign background screens.
Lighting
- Reforged environment lighting direction adjusted to match Classic / Classic HD.
- Dungeon biome lighting overhauled to better fit the Classic lighting.
- Minor brightness adjustments.
Map Pool
- 1v1,2v2,3v3,and 4v4 Map Pool have been updated.
Balance
Items
- Sentry Ward Vision reduced from 1600 to 1000
- Healing Ward charges reduced from 3 to 2
- Vampiric Potion Added as a level 2 drop
- Added Rune of Lesser Healing as a level 2 drop
- Ring of Protection +4 reduced to +3
- Backpack shop requirement removed
- Orb of Darkness will now spawn level 2 skeletons
- Ancient Jango of Endurance movement speed increased from 5 to 7.5 and attack rate from 3 to 3.5%
- Legion of Doom-horn movement speed increased from 5% to 7.5%, hp regen per second increased from 0.3 to 0.35.
Human
- Militia Armor reduced from 4 to 3
- Defend piercing reduction reduced from 65 to 50%
- Defend cost reduced from 150/100 to 125/75 and research time reduced from 45 to 40
- Siphon Mana Range reduced from 600 to 500
- Siphon Manage area of effect reduced from 800 to 700
- Slow duration reduced from 60 to 45 seconds
- Heal range increased from 250 to 350
- Arcane vault requirement removed from Dragon Hawks and Cloud upgrade
- Invisibility Range increase from 300 to 400
Orc
- Mirror Image cooldown increased from 3 to 5 seconds
- Tauren now have Resistant Skin by default
- Lighting Orb cost reduced from 375 to 325
- Lighting Orb damage against summons increased from 150 to 300
- Envenomed Spears damage per tick reduced from 4 to 3
- Wind Rider level reduced from 4 to 3
- Sentry, Stasis, and Healing Wards are now magic immune
- Healing Wards duration from 30 to 25
- Great Hall build time from 140 to 125
Night Elf
- Nature’s Blessing lumber cost reduced from 200 to 175
- Hunter’s Hall cost lumber cost reduced from 100 to 80
- Moonstone duration increased from 30 to 45 seconds
- Ultra Vision research time reduced from 45 to 30 seconds
- Orb of venom damage per tick reduced from 9 to 8
- Mana Burn range reduced from 300 to 250
- Mountain Giant Food cost reduced from 7 to 6
Undead
- Wand of Negation charges increased from 2 to 4
- Ritual Dagger cost reduced from 100 to 75, Charges reduced from 2 to 1
- Ritual Dagger healing increased from 175 to 200
- Frost Nova range reduced from 800 to 700
- Burrow research time reduced from 45 to 35 seconds
- Anti Magic shield blocked reduced from 420 to 300
- Nerubian Tower cooldown reduced from 1.3 to 1 second
- Web is now available on their 1
- Carrion Swarm level 2 damage increased from 125 to 135
- Gargyole ground base damage reduced by 1
- Spiked Carapace damage return from 15/30/45 to 25/50/75
Neutral
- Level 1 Rain of Fire increased from 700 to 800
- Dark Ranger Drain Life can now transfer life to a friendly unit.
Creeps
- Poison Treants no longer have entangled roots. HP increased from 290 to 350
- Spitting Spider armor type changed from heavy to medium - HP reduced from 400 to 350
- Giant Spider HP reduced from 550 to 500
- Satyr Hellcaller level reduced from 9 to 8
- Giant Wolf stock delay increased from 220 to 440
- Satyr Shadow Dancer cost decreased from 200 to 190 gold
- Immolation damage reduced from 10 to 5
- Entangle root duration from 10(3) to 6(3). Range reduced from 800 to 600
- Frost Nova slow decreased from 4 to 2
- Unholy Frenzy HP drain reduced from 4 to 2
- Brilliance Aura reduce mana regeneration from 1 to 0.5
- Polymorph mana cost reduced from 225 to 200. Duration reduced from 25 to 20
- Healing Wave amount reduced from 215 to 130. Jumps from 4 to 3
- Cold Arrows duration increased from 3(0.75) to 3(1) and damage from 0.25 to 1
- Diseased Cloud duration reduced from 120 to 75
- Animate Dead reduce duration from spell from 120 to 40 seconds and mana cost reduced from 250 to 150. Cooldown reduced from 240 to 180
- Parasite duration reduced from 30 to 15 seconds
- Blizzard casting time reduced from 1 to 0.599
- Rain of Fire casting time reduced from 1 to 0.599
- Skink movement speed reduced from 200 to 100
- Apprentice Wizard HP increased from 180 to 200 and damage by 2
- Fallen Priest damage increased by 2
- Lightning Lizard armor type changed from heavy to medium. HP increased from 280 to 300. Dice damage reduced by 2
- Salamander Hatchling armor type reduced from heavy to medium. Damage reduced by 1
- Arachnathid Earth-borer Shadow Strike and mana removed. HP increased from 400 to 450
- Murgul Snarecaster HP increased from 375 to 400. Damage reduced by 1
- Skeletal Orc Champion - Death Coil removed. Now has Cripple and Vampiric Aura
- Infernal Machine now has Unholy Aura