Undead has been lacking a decently mobile siege unit for far too long. Looking at other races, they all have 3 options each, with 2 of them are either highly mobile, or highly durable.
Human: Mortar, Siege Engine, Gyrocopter
Orc: Demolisher, Raider, Batrider
Night Elf: Ballista, Mountain Giant, Chimaera
Undead: Meat Wagon… And yup, that’s all.
Meat wagon is neither mobile, nor durable. But if you want to kill enemy buildings fast, Meat Wagons are your only option. They are excruciatingly cumbersome, fragile and just overall do not fit in most undead play styles and unit compositions. But if you want to challenge enemy buildings, you pretty much have no way around having to use them.
What if that changed, and Undead got a proper siege unit? A couple of options for consideration:
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Destroyers get a secondary attack with a siege type. Same range, same damage, same everything as their main attack. The only differences are the secondary attack type is siege, and Projectile Art is something different to the main attack, to distinguish the attack on structures vs attack on units. Orb of Kil’Jaeden animation would look nicely.
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Banshees get a secondary attack with a siege type. Same range, same damage, same everything as their main attack. The only difference is the attack type of siege. The reason for banshee as a siege unit, and not a necromancer, is that if you are using necromancers, you probably will use a couple of meat wagons as they synergise with necromancers rather well, and meat wagons, although bad, still satisfy the siege unit criteria. But if you are not using necromancers, and are using banshee + fiend, banshee + destroyer or whatever, then you don’t have siege at all. With banshee you have. https ://www.youtube.com/watch?v=89gQNMGp4dU&t=1s
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Anything really dammit. Carrion beetles secondary attack as siege, same range, same damage, same everything as their main attack. The only difference is the attack type of siege. Abominations/Crypt Fiends getting secondary attack of siege. Freaking obsidian statues getting secondary attack of siege. Anything. Whatever it is, it is sorely needed to fill in mobile siege unit criteria. My personal preference is destroyers, as they’re actually used in match ups, and unlike frost wyrms, are currently only use Attack 1, while Attack 2 is completely unused, and can be purposed purely for siege damage, with structures as allowed targets, similar to chimaera’s siege attack.