Its pretty well established that the tried and true formula of DK/Lich/Fiends + friends is a fun and viable way to play Undead. In-fact its pretty much the only way to play competitively…
My thoughts are that there is some untapped potential within the melee units of Undead that could be enhanced to provided an alternative build.
Build
Dreadlord/Ghouls/Abominations + summons
The concept is to create a melee focused Undead army that makes greater use of Ghouls and Abominations without interfering with the beloved DK/Lich/Fiends playstyle. The Dreadlord acts similar to a Vampire Lord from other games whereby he provides aura to buff and sustain the army.
Core upgrades
Marching Dead (replaces Ghoul Frenzy)
Ghouls, Abominations, Skeletons and Beetles gain increased movement speed (alternative to Unholy Aura)
Requires: Slaughterhouse
Disease Cloud (upgrade addition)
Ghouls, Skeletons and Beetles attack faster when hitting units infected with Disease Cloud (synergy with Vampiric Aura).
Unholy Evolution
Ghouls are transformed into the ultimate predators and gain:
- Increased HP
- Leap towards their target
- Deal increased damage the lower their HP gets (synergy with Vampiric Aura)
Requires: sacrificial pit
Dreadlord
Vampiric Aura
Also increases the attack speed for melee units by a small amount (critical to compete with Unholy Aura)
Carrion Swarm
Reduce mana cost
Movement Speed
Increase movement speed to provide superior scouting
Cryptlord
Improve beetles stats
Enhance Impale to also remove magical buffs from targets
Summary
The idea is to create greater synergy with Vampiric aura (direct replacement for Unholy Aura) and generate some synergy with Abominations and other melee units. Ghouls then get a late game transformation to give them a ‘crackling’ style treatment which further synergizes with Vampiric aura but also gives them a much needed HP boost.
Where the DK/Lich/Fiend build has high burst potential (hit and run). The Dreadlord melee army focused on grinding down the opponent in prolonged combat. The Crypt-lord could also use some tactical buffs to make him a viable addition and front-line support possibly alongside Pit lord.
The upside is that this focuses on underutilized units and provides virtually no benefit to the existing Undead build. Yes, there are a few changes needed but not to the point where they cannot be managed and contained.