The first thing that struck me as I saw gameplay footage of W3 Reforged was that the unit size was totally messed up, EX: Villagers are nearly the size of some of the buildings they build and soldiers are taller than their barracks. Is this going to be addressed when the game is released? It just looks… wrong. (Sorry If I’m ill-informed, first post)
Proportions dont make any sense in current wc3 either. Compare Raider & Rifleman for example
Yeah proportions have always been messed up, thats nothing new to reforged and part of WC3s style.
Hello there are several issues. Among villager proportion (not only size) i wanna stress up that villager guy (the one with no beard and they have no armor in wc3) is powerfuly build same as Arnold Schwarzenegger comparing to thin base body of Uther boosted with marhmallow armor.
Also, when we talk about realistic size, ye buildings look way too small even back in old wc3, but we all get used on it right?
It would be very modern to fix this, enlarge buildings a bit right?
How it will look on goldmine spawning areas, a narrow areas in ladder games ?
They will have to rebuild all maps again…Fine, i dont mind BUT :
NEVER forget there are TONS of custom games that its gameplay depends of default wc3 building size,they sometime use it as blocks,or they leave a specific passage between them,or they are very close each other in specific area, so enrlargemnt would greatly destroy visual feeling they would grow over each other…and milion other things… Now there is 2 problems or not maybe problems
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Are those size are regulated specifically by map - does such a thing exist at all ?
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No metter default size, selection circle will stay the same. Enlarge can destroy a visual feeling,things got messy.Example :
There is map called Vampirism Fire,and it use custom sizes for wc3 buildings(original map is not a mod,it use pure wc3 assets) : Wheter i inject custom model trough modding as a modder, yes building visually will look larger, but SELECTION CIRCLE stays the same. -
Or they use default wc3 sizes
This is the real question…And i am not competent to answer them honestly, but my logic can ask those complex things…
Jaina’s proportions in particular seem to be way off. Her breasts need to be bigger,
The most important thing is her face, and i found a realistic version of her that mimic her old vanilla from wow.
x_https://i.imgur.com/6hze3BW.jpg
And she must wear magician Kirin Tor belt, and magician white gloves and bra (if not from textile = then metal but not dark grey ffs, rather light color versiob of the one from hots)
X_https://i.imgur.com/tUmCGum.jpg
And ofc she must wear a cape with sings,the one from wc3, over 1 her shoulder.
AND SHE MUST HAVE THOSE WIZZARD BOOTS FAT ALIKE - NOT KNEE BRACES FFS!
X_https://i.imgur.com/y7YuyUi.jpg
All on one = its basically just original wc3 jaina realisticly imagined…
Yes and please, she should be using clothes not metal on top of her bare skin.
Also she’s a magician not a xxx actress. Fix her face and her body proportions
I don’t want realism in my fantasy game.
Admittedly they are a bit off in WC3, but jesus have you seen the gameplay footage of the Reforged? WC3 looks like a 1:1 scale compared to it.