If there’s no simple drag&drop asset conversion from WoW/HoTS the majority of otherwise capable programmer and modders will not dedicate their time to making content for Reforged.
Sure, some will, especially those trying to fix their old maps, as there’s always exceptions and outlier behavior, but most modders won’t.
Straight talk Blizzard. I didn’t’ sugarcoat or beat around the bush with this OP.
Well, while I would appreciate this feature as it helps, actually converting WoW is simple as a drag and drop , Hots is abit more messy I recommend you to take a look at our website which we have all the stuff you asked: x_http://warcraftunderground.freeforums.net/
You are using casc explorer to export it from WoW then you use a shortcut called https://model-changing.net/files/file/62-legion-wotlk-multi-converter/ it converts model to wotlk format and then you use this thingy shown in video : https://www.mediafire.com/file/zbkne4ai9aer134/jM2converter_%282%29.jar/file and open it with mdlvis and save it. http://warcraftunderground.freeforums.net/thread/510/ripping-models-using-jm2converter-best a more detailed tutorial that only lacks the adspartan part(which is a shortcut)
Well, if the reforged come with the models like we’ve see on blizzcon wc3 modding will have the highest demand it has ever had before, with this tools or without them
If have many friends in the RP community (WoW) that desire for me to recreate an RTS version of the War of Thorns (Burning of Teldrassil). Four of them are willing to do the voice acting.
Triggers, data, custom spells, etc are easy for me, but the hindrance (at the current moment) is the custom model process.
Starcraft 2 Galaxy handles WoW models/animations very well; however, there is no modern .m3 exporter for 3ds max, the last one was made for 3ds Max 2011. Although functional with Pre-MoP models, it does not support modern fdx post-MoP formats.
From my recent research, it is easier to RIP wow models for wc3 now than it is for sc2; yet, sc2 handles the models better once its achieved. Attaching gear/weapons is very simple in galaxy, but a nightmare in wc3.