PTR 1.35 Custom Loading screen doesn't work properly

Hello,
I’m sending you two simple example map with custom loading screen and vanilla loading screen. The vanilla one is the correct behaviour, and the custom one should appear as the vanilla one:
https://drive.google.com/file/d/17AfHQfhek9p6Ouj435OupVLJpk1tLIWN/view?usp=share_link
https://drive.google.com/file/d/10JDtojUIiPqESKk_z3IpSu2kZwcrxHzo/view?usp=share_link

Steps to reproduce:

  1. Open each map and play it
  2. Check loading screen differences

This error is probably due to a bug in the loading screen fdf code when it interacts with WEBUI. Can you please look into it? It’s very important for custom campaigns and maps.

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