Show player races directly, not only by color. At minimum add a race-color legend.
Display the patch version the replay was recorded on (replays usually break after a patch)
Since automatic replay saving is what most players (have to) do, better tools to manage them are needed:
Batch deletion by map: e.g., delete all Tower Survivor replays at once. doing this manually takes ages.
Batch deletion by date/patch: e.g. remove all replays before a certain patch or the latest patch. sure we can sort them by date in Windows Explorer and delete them there - but that shouldnât be required.
Alternatively let us filter which gamemodes or maps get saved automatically
Gameplay Visibility
Many abilities have unclear or invisible AoE indicators. Adding simple graphical circles/areas would be a huge improvement.
Examples:
Panda: Breath of Fire, Drunken Haze
Alchemist: Acid bomb
Pit Lord: Cleave splash radius
Mountain King: clap
Lich: Nova
Gameplay Changes
Dispel interactions
Dispel should remove Healing Salves and Clarities. Raider net removes these effects, so why doesnât Dispel?
Dark Ranger â Silence
Silence should also affect Batriders (and ideally all activatable abilities such as Web/Ensnare).
It feels inconsistent that Dragonhawk Shackles can be silenced, but Batrider explosion cannot.
This would also slightly improve the Dark Rangerâs overall viability, especially vs Orc.
Raider Damage Type
Please give Raider/Wolf Rider Normal damage again.
Additionally, make Pillage work like the Chimaera Acid Breath upgrade:
After researching it, Peons, Grunts, and Raiders gain Siege damage only vs buildings.
This would make raiders stronger overall and be an incentive for players to research pillage.
Tauren â Resistant Skin
Please reconsider the Resistant Skin change. It hurts FFA hero diversity (and also buffed the strongest FFA race):
You can no longer Charm, Doom, Transmute, Devour, or Possess them.
Heroes like Dark Ranger and Pit Lord (already niche) become even worse vs Orc.
Possible solution: give Tauren a weaker form of Resistant Skin that still allows these heroic ultimates and abilities to work but still make negative spells like slow, curse, polymorph, cripple,.. fade faster.
Ward Spell Immunity
Making wards spell-immune broke the Orc vs Human matchup in FFA.
Before the change, Human needed Spell Breakers to convert Healing Wards and to have counterplay.
Is dr weak this patch? Thatâs why some human use it against ud/ne.
Do you even know what happened when raider have normal attack? The enemy hero vanished instantly.
Is tauren a strong unit? Surely no, and you still want to debuff them?
Sure doktor is a useful unit in solo, so you need debuff the ward.
Therefore, I have a suggestion for Blizzard: display playersâ match records on the forums. This would effectively prevent players with no actual match experience from giving random advice.
These things almost exclusively effect FFA besides raiderdmg. How often have you seen charm/doom/transmute in Solo? The single effect of Taurenbuff was in FFA and there it broke the game. Nothing new that somebody who has no idea of what he is talking about instantly gets mad.
The funny part is I am pretty sure I am ranked higher in FFA than he is in any other mode but yes, this kind of elitism is weird. Especially cause my focus was more on Quality of Life suggestions and anyway cewntered around FFA scenarios that usually dont happen in other modes. Funny how he instantly rages about my suggestions and thinks he must mock them.
The funny thing is, he think he is elite
So i just suggest to give rifle a headshot skill t3 to have 10% chance kill a unit immediately. Because as a 8k mmr player, I often lost late game against 1k mmr player frost/chims. So to be fair, I need buff rifle late game power.
I donât see any value in âshowing races directlyâ when you can⌠look at the game screen and see what races the units are. Already seems pretty direct to me. You have eyes, and theyâre watching a replay. You can see what races they are.
As for managing files, use windows to do that. Why reinvent the wheel. You have a search feature, use it.
Weâre not getting any fancy new features at this point. Balance updates and bug fixes. anything more is a fantasy.
Eluneâs Grace damage taken effect from piercing changed from 65% to 80%
Armor Type changed from Medium Armor to Unarmored
Huntress
Moon Glaive no longer provides Heavy Armor
Moon Glaive now give Huntresses the ability to bounce glaives off Buildings
speed increased from 340 to 350
Armor Type changed from Unarmored to Medium Armor
The archer changes would ideally make them a bit sturdier against early game raids.
The Huntress changes ideally make it better at harassing and attacking into enemy ranged units but vulnerable to front line melee especially if surrounded.
Drama, leave the orc race alone. Do you see the meta, kid?
Donât you people understand that all tournaments are regularly won by the Undead and Human races (Happy, eerO LabyRinth), Humans: Sok, Fortitude, Starbuck, Elf Kaho, Moon, LawLiet, Sini, Life, Elegant, ColorFul, Jens, Orc Focus, and no one else; the rest are out of reach!!!
There are no decent Orc 1v1 players in Europe because everyone chooses other races.
Are you stupid??
Are you? All of the stuff I suggested mainly only affects FFA besides the one thing where raiders (and grunts+peons aswell) would get a buff. So right back at you. Are you so dumb you canât even read? And jfyi in FFA orc is Overpowered and everyone he knows a bit about FFA knows that, you clearly know nothing âkiddoâ.