Hi, as you might have known, there has been a huge FPS drop since 1.33 patch came out, specially on Laptops using Hybrid GPUs (Nvidia + Intel)
This happens in SD GFX Mode, because : the game refuses to render game using Nvidia, it reverts back to rendering on Intel one, as if it simply guesses that there is no need to render on GPU or whatever
On a modern laptop, with a modern CPU, the Intel GFX is surely able to render the game at 144Hz in 1920x1080, so normal users will not notice it
But as for me or other players who are using External monitor (like 3440x1440 for me), the FPS drop is surely noticable, it gives me 100 FPS with 100% of CPU usage and 0% of GPU usage, and a huge mouse lag and un-smooth gameplay experience
I’m not a regular user who complains at blizz, I have tested every possible solution to force the Game’s binary to use dedicated GPU, it worked until 1.32, and stopped working in 1.33, It refuses to render Classic GFX on dedicated GPU
This leads us to a funny situation in which : My HD GFX FPS is higher than my SD GFX FPS! in HD GFX it uses my GPU and gives me around 140FPS, in SD mode it uses my CPU and give me around 100FPS!
Possible reasons why this is happening ? Well, my guesses are the changes that made under the hood in 1.33 for the DX, the developers might have updated the DX versions and the newer versions do not support the old games with Native Fullscreen support
there is an option in the game called : Native Fullscreen, and this was used to fix the FPS problems in the good old days and even in the Reforged until 1.32, but since 1.33 the Native Fullscreen makes no difference with the Windowed Fullscreen, they both are using DWM to manage the window of the game, and that is what bottlenecks as result
The old versions of DX were able to force Native Fullscreen and handle all rendering and drawing themselves, not handle it to windows’s DWM, so the choice what to render with and what to do, was up to the game, but in this case, it is up to windows and it simply thinks that CPU is enough for this workload
I can assure you I’m using latest version of drivers up until the day, for both Intel and Nvidia, and have forced every single binary of warcraft to be rendered on GPU, in both windows power management and Graphic Settings, and even in Nvidia Control Panel, and every other possible place you might think
When I’m playing in HD mode, the game is utilizing my GPU, and task manager indicates that warcraft exe is consuming GPU, but when I use SD mode, Warcraft has no real GPU usage, and the usage of Intel GPU on DWM.exe is on 100%
Please fix this issue, I can cooperate for any information you might need, Please Fix this bug
This irritates me in one way, but there are some others who have quit W3 since 1.33 because they used to get 60FPS and now they are getting 1-2 FPS