My suggestionsďź
1 . trigger set unit ability botton X,Y.
2 . trigger set MagicBook ability.
3 . trigger set item ability.
4 . HD Text ďźTextTag can use HD Text and Art(pic or model),like ââ Critââ ââ Gold ââ form Heroes.
5 . The characteristics of HP/MP Bar,see Heroes.
6 . Reduce instruction delay in WC3.
7 . ability buff can set buff/debuff and superposition/not superposition.
8 . trigger can set ability buff.
9 . ability can set damage types.
10 . ability can set cast time(not influenced by the caster,set â0.00â just like âfanofknivesâďź.
11 . get unit attack/spell cast.
12 . trigger can set unit/ability missile damage/source/target/speed/remove/art etc.etc.
13 . can create missile(effect?) do something rather than unit and set missile damage/source/target/speed/remove/art etc.
for exampleďźmissile rush.
14 . Painting terrain pathing (blocked, unbuildable etc.) (see SC2 editor).
15 . Reducing occupied resources for Unit HPBar.
16. can set turnRate ďź3.
17. provide a table and trigger can get/set itâs value.
18. Trigger can create new ability/unit/item type.
19. The user-defined unit/herominimap.
20. new physical engine for modle.
21. Improve lua functionality. for example, add âloadstring()â.
22. custom damage type.