Back in the old days, when someone lagged, you’d get a big screen saying who was lagging, which after 60 seconds allowed the people in game to choose to drop that person once the timer ran out.
Now i’m sure for some things, it wouldn’t help at all. If someone would definitely desync, the lag screen would just lag until the timer ran out and the players would drop.
But it just seems somewhat suspicious that ever since reforged started, we have never once seen a lag screen in this game. I doubt that everyone I or anyone plays with has a perfect connection. I heard once (possibly on a rumor) that presently if someone lags too much, the game will just automatically drop them.
If this were true, it would explain why there are no lag screens anymore (laggers are just removed immediately), but if this is the case, wouldn’t restoring it also give more opportunities for games to reach completion?
Just something i was wondering the other day.
Does anyone else think it’s weird we’ve never seen a lag screen since reforged?