Since reforged, there has been a bunch of maps where some units have no shadows. It seems as though every custom unit does not have a shadow.
Reproduce:
- Open World Editor
- New map
- Module -> Object editor
- Right click any unit (my test uses footman) -> New custom unit… -> OK
- Place the newly created unit using the unit palet (and place the base unit as standard)
You should notice that (at least on classic graphics - I do not have access to reforged) the custom unit does not have a shadow, whereas the standard unit has one (it has one in World Editor, but not in-game).
It’s quite game breaking for some custom games since you rely on shadows for unit position (and some units are made to ONLY have shadow)
EDIT: For reference, this wasn’t a problem before reforged as far as I remember
also, my config:
- Windows 10 x64 1909
- World editor 1.32d (6108)
- Warcraft 3 1.32.3.14883
keywords: JASS, world editor, no shadow, missing shadow, warcraft 3 classic, warcraft 3 reforged (for google)