Dear PlaySide and XBox Blizzard, maintainers of this forgotten game, I would like to give you a list of bugs which you may want to address in the next patch:
GetTriggeringTrigger()
returnsnull
occasionally.
Details
Conditions/actions registered to a trigger can get null
from GetTriggeringTrigger()
in them. The trigger will keep run. There’s no way to destroy it because of inability to get the handle of the trigger. However, I cannot reproduce this bug reliably. This might be of the same cause as that of the GetAttacker()
crash bug which you guys fixed silently in 1.32. Please check.
- The
'RAhr'
permanent rain
Details
I don’t know if this is a Vice City joke. Fix it anyway. AddWeatherEffect(bj_mapInitialPlayableArea,'RAhr')
will trigger a permanent rain in Reforged mode, even without enabling the weathereffect
. Other weather effects work properly except RAhr
. One other possibility is that developers hardcoded this for the Stratholme demo.
- “MalFurionNoStag” rides a deer.
Details
units\nightelf\MalFurion\MalFurionNoStag
was a standing Mal’Furion model, but after Reforged, it is merged with units\nightelf\MalFurion\MalFurion
which is a rider Mal’Furion. Even classic graphic mode is affected. Please give us back the standing Mal’Furion, at least in classic mode. Fixing this will not harm the lore. You can use units\nightelf\MalFurion\MalFurion
in campaign instead.
- Game speed reset
Details
This is an old bug. Game speed will reset to “slow” occasionally without any changes made to the game setting. This might be related to memory overflow. Please investigate.
- Attack speed reset
Details
This is an old bug. Attack speed brought by Agility attribute cannot be restored by RestoreUnit
. This mainly affects campaign experience, especially in the bonus Orc campaign.
- Incorrect transparency of invisibility on water
Details
On Windows (not sure it’s the same on Mac), units that are in an invisible state (wind walk, etc.) have an incorrect transparency on water. They’re less transparent than the original version, making them look like they are not in an invisible status.
- Low multi-board performance on non-English versions
Among all the bug, these are the most annoying ones to me and are most harmful to my own game experience. I will keep updating this list if it attracts some attention.