To give some very specific feedback to the new models:
In my humble opinion some of the characters (like arthas and the footman) look like they’re literally being eaten alive by their shoulderpads!
I don’t know if this is some kind of people favourite artstyle from WoW or something but to me it looks really weird and goofy.
Would love to hear other people’s thoughts on this topic
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In Blizzard’s mind, the bigger the Shoulderpads the better. Look at WoW for example, every raid gear gets bigger Shoulderpads.
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Yeah, that was my first reaction upon seeing the new footman model. It’s like “Dude, calm down, shoulderpads are supposed to be for the important people!”
It looks silly and I hope they can tune it down a little, but otherwise I like the new models.
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yeah to be honest those shoulders, the smaller heads, the metallic look on the plating were about the only things i have issues with the graphics, other than they look a-mazing
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The metallic look on the plating is what armour looks like in HD, it looks great.
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This, I think they got carried away by their epicness sense while designing the models of some units, those big and highly detailed armours, shields and weapons should be kept for special units and heroes, as well as high tier buildings and doodads.
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Yeah , the footman’s shoulders are too much. They serious need to tone it down. I guess we can’t say much since we haven’t seen much, but that better not be a thing. Leave that in WoW.
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I agree, I am not a huge fan of the style of overly large shoulderpads. Although the rest of the art design I do love.
I think it looks amazing.
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As Arthas should. I’m all for the major players have awesome armor. He’s not only the Crown Prince, and a Paladin, but also the primary character in the entire game- so he definitely qualifies for fantastic gear, no explanation needed.
But I DO agree with you that the footmen I’ve seen on the official game website and in some promotional artwork yeah those shoulders look a tiny bit to big.
IIRC, in the game at the Blacksmith you had the option to pay for upgrades for armor or weapons. I think the only time I would expect to see footmen with this kind of armor is in limited circumstances like they are an elite honor guard in the narrative, or perhaps as a result of maxxed out upgrades at the Blacksmith building.
But I agree that in general, the average Footmen shouldn’t have shoulders taller than his crown- not unless he is someone special or been fully upgraded in the tech tree.
Imho, It’s seems ok
I never play WoW and this art style looks good enough for me.
I also remember some games like warhammer, where a big shoulderpads also looks good
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Especially Arthas looks pretty silly, but I guess that’s nothing new?!
Please also fix the face/hair of the standard paladin …
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I wholeheartedly agree! I’m glad someone raised this issue about to big shoulder pads. It makes the game look to childish. It is something Blizzard ‘burrowed’ from the Warhammer universe. And it doesn’t server any good purpose than give the younger players an inclination about whom is the more important characters.
So please developers from the Blizzard Classic team: Do not use to large shoulder pads, or any other overly pronounced armour/clothing parts! And keep it a little realistic.
I’m a vivid fan of the RTS part of the series and I’m not too fond of the WOW-styling.
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Shoulderpads of this size are really too much for Warcraft style, look way too Warhammerish. Arthas’ shoulderpads are wayyy over the top, he can’t even look to the side! Look at the original Warcraft 3 cinematics, this is how hey should look like!
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Arthas looks fine the way he is. His armour looks exactly the way a Crown Prince and a legendary paladin should have.
However speaking of regular units, their shoulderpads should be within the same scale as the rest of their armour. The footmen could use an adjustment.
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I agree, they’re too big.
@ Demon
Really? Have you ever seen any medieval knight/prince with such enormous shoulder pads? Not to burn your view on fantasy, but Warhammer is not the average for medieval designs, and following those trends doesn’t fit the old Warcraft styling. Even in their community it has been the subject of many funny discussions: Big hats and big schoulder pads to make the model stand out.
So lets not take a worst practice from another brand to implement it here.
considering that they do have money, armor tiers should give different amount/quality of armor, same goes to weaponry.
Art style, steel, or … metal blue vs gold-white combination is a welcome change. I am not a fan of centimeter-thick armor plate or similarly thick full-metal shields.
Swords having a crossguard, would be something in space where apart from Warcraft 2 you had Deo Gratias, in III you had only ‘allelu’ forgoing word Yah, because thats the name some people hate. D 3 features a crusader … with a freemasonic occult religion symbol front and center. Meaning, a satanic crusader :)) hilarious if only ppl knew.
Night elves worship the moon, like RL witchcraft / astrologers do. (dealing with their horny friend)
Back to the topic, too big shoulderstuff has little function, it acts as a side protection but it gets big = heavy = sane people wouldnt wear it.
Also, bodies turn into skeletons like 2 seconds after they fall to the ground. Make it 20.
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also, some people view crossguard as a religious reference, but crescent moons not so. Muslims were using crossguards in some of their swords too and they never liked Christ ever. (like blizz management obviously)
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Shoulder pads aren’t big enough. They should be even bigger! Go big or go home.