Map Editor Feedback

I was going to make an ability called “seal of command”, by using a trigger function (arithmatic) to base its damage off of attack damage x 2 when it procs. But after 10 minutes of searching, I realized attack damage is nowhere to be found as a unit property, and neither is strength, so I’m unable to have the trigger scale off of attack damage.

Which is super wierd because there’s loads of unit properties such as weapon attack interval, and strength per level, but not strength, or attack damage.

Anyone maybe know a way to make an ability that scales off of strength or attack damage?