Make Blademaster viable

Dear Blizzard,

Suggestions for the up coming Balance Patch:
The Orc Hero Blademaster has been nerfed into the ground in the last years. Playing versus Human or in Orc Mirror it is an automatic loss if you pick him, which should already give an idea what is wrong. Versus Elf and Undead the enemy has to make super big mistakes to give you any chance of winning.
Suggestion:

-Increase Base Stats Agility +4, Strength +1
-Make Mirror Images deal damage with a percentage (25/50/60)
-Reduce Mirror Image Cooldown and Windwalk Cooldown
-Increase Base Armor by 1

Please stop forcing Orc Players to play Far Seer Headhunter. This is super boring and Orc is supposed to be a melee, close-combat race. Thank you.

1 Like

Then increase the numbers from the Archmage’s summons from 1 to two.

I agree only with agility going back to what it was before

He is already one of the highest damage heroes due to being agility (so attack speed multiplies damage) and having a passive that literal point is to drastically improve his auto attack damage. This would be an out right 120% auto attack damage buff to him which will also make mirror image one of the most powerful abilities in WC3 melee.

5%/10%/15% would possibly be acceptable.

2 Likes

What you’re suggesting is making the BM OP as hell

You can have only one: Agility buff, or revert the change to crit calculation back to what it used to be.

Which would you rather have?

Agility buff would be better choice probably for overall balance, but crit would make for more exciting games.

blademaster needs no buffs, still performing extremely well at high skill levels.

You are definitely right!