To start off, I want to say lot of crap people are saying are OP, really isn’t. It’s just that they get tired of seeing it and playing against it. This game is very trendy. More than ever with all the steaming. Players need to adapt and complain less. They want to use the tactics they’ve used years ago but players change. There’s new strategies and knowledge.
Another thing, Nightelves are the most played race since I could remember. Once again, the more people see something, they more they get annoyed of it (the more they complain). I’m not sure what Blizzard could have done to fix this, other than make them less interesting and their campaign less fun. Maybe that’s their plan for Reforged. It looks like the attention is more on the Humans and UD.
Anyways…
KOTG and NE got other buffs but Entangling Roots is getting all the hate. Why? People do not get it. Entangling Roots has ALWAYS been a good spell. That is not the issue. The bigger issues could be:
- Moonwell buffs which does affect Entangling Roots (you get to use it more)
- Treant buffs/mana reduction. It’s more wise to ditch the Thorns aura in favor of Treants now. And with the Moonwell buffs, you can cast it more.
– On another note, Treants are more annoying than they are good imo. I think people just hate seeing so many of them, and they don’t know how to macro. Treants are still weak, and require an expensive update (yes, an actual update that affects a Hero’s ability) to be good. KOTG is a high-int/mana hero like AM and FS, so I think he should have two usable spells. They should maybe consider increasing the mana cost. And/or they should ditch that update and just have Treants somewhere around the middle.
Most importantly, for the race with the worst options for second heroes, lot of people forget to mention that DH and Warden got nerfed, hence why KOTG gets a higher pick-rate now. It’s not because he is OP, it’s honestly because the other heroes are so bad. We’d honestly see the same thing if they nerfed AM and buffed MK. We’d see countless threads of how MK and Stormbolt is OP. Even if Stormbolt didn’t actually get buffed. People will still say it’s OP because they’d see it much more often.
Just like Druids getting nerfed and MGs getting buffed, players will opt for MGs. With his taunt and tanking abilities, players just get annoyed of them. When you nerf something and buff something in the same category, it increases the gap much more. Which is why we see a high KOTG pick-rate and more MGs.
As far as Hunts, I really do not think they are that good. They are just fast. They were OP when they automatically got the owl update, but that has been removed and now requires a costly update. Moonglades at Tier 2 also requires a costly update. Getting these two updates really slows down your tech and can cost you the game. They are not that good against anything even for tier 1 (HH, fiends, riflemen, and even archers sometimes can counter them easily). And 2 smartly placed towers can take a bunch of them out. Most people who lose to and complain about Hunts, would honestly lose to any other rush. Yes, your 3 unit/no-unit tech lost to 12 Hunts, surprise! The issue might be the moonwell buff, which could allow for multiple hit-and-run attempts with little time in between.
This guy explains it pretty well: