This frame event causes an infinite loop between the leave and enter state in v1.33, triggering any leave and enter functions attached it to continuously.


Yes, the mouse moves into some “random” position to the right from the frame for me for most frames, very annoying, breaking some functionality as well.

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I have the same issue and can’t find any workaround :frowning:

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The only other thing I notice is that the mouse jumps to the bottom right corner of where 1920x1080p would be on my 1440p monitor. I have tried messing with resolution, fullscreen settings, etc., to see if there’s some combination that works, but no success so far.

Please patch this

This issue is still occurring in 1.35.

Can someone finally do something about this issue please ?