[JASS/Lua] FRAMEEVENT_MOUSE_ENTER infinite loop

FRAMEEVENT_MOUSE_ENTER

This frame event causes an infinite loop between the leave and enter state in v1.33, triggering any leave and enter functions attached it to continuously.

8 Likes

Yes, the mouse moves into some “random” position to the right from the frame for me for most frames, very annoying, breaking some functionality as well.

2 Likes

I have the same issue and can’t find any workaround :frowning:

2 Likes

The only other thing I notice is that the mouse jumps to the bottom right corner of where 1920x1080p would be on my 1440p monitor. I have tried messing with resolution, fullscreen settings, etc., to see if there’s some combination that works, but no success so far.

1 Like

Please patch this

1 Like

This issue is still occurring in 1.35.

1 Like

Can someone finally do something about this issue please ?

1 Like

This is still not fixed and it might be true for other frame events. Really annoying.

1 Like

You gave editor users a powerful tool to create custom UIs, now this feature is broken and all custom maps or campaigns suffer because of it. Can you fix this?

I can provide a simple map with a custom UI where you can clearly see how bad it is right now.