This is just a suggestion, and perhaps developers should be aware that many scripts are run in the Jass virtual machine, Many crashes caused by scripting problems bring the entire game to the desktop and there is no error window, but many errors cannot be reproduced. This causes scripting problems to be untraceable, so if the Jass virtual machine can catch these errors and generate reports, Or you can recycle syntax errors or function overflows, which I think will keep some AI behavior or custom scripts running for a long time. To ensure the stability of the game, Warcraft is a game that contAIns a lot of play, not only agAInst play, A lot of AI and custom scripts are fun, as you can see, If these suggestions can be incorporated into future development plans, it will make the game more attractive to players for a long time😎
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Jass give it up, it ain’t happenin’