Is the game fixed yet?

played 2-3months ago, its still the same?
i pray…

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todays the day they will release clan, profile, stats! and maybe critter footprints if we are lucky

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WOW RLY im that lucky then haha
do we have ranked/ladder now?
game disconects problem solved?

No ladder, no clans, still desyncs just as bad as before. We have Naga footprints though

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Naga footprints! Is this what they spend their time on lol. talk about priorities.

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for real or u troll??

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Sadly enough he is not trolling…

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Dude, what are you expecting?

What is there about Blizzard that makes you say “yet”? It’s over. That reputation doesn’t apply anymore. There is room for zero expectations except complete failure.

Game over. WC3 is dead.

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@demiurge
Stats actually never returning, since they are implenting a new system in it’s place, called MMR
The MMR system will show a player rank based on each and every race, so that a 100% wins human player with 0% orc wins, would still be considered rank zero when using orcs, this system is already in the game right now.

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mmr is on?

never heard of april 1 :slight_smile:

I still notice alot of bugs such as random d/cs. There is still no new features, no rank play, no achievements, and no skins to buy.

I’m really baffled why they released this game so soon. If they weren’t going to benefit from it. I feel like all the major work could of been done on Warcraft 3 and blizzard could of made more money if they just delayed release for another year.

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Nope. Still broken.

It won’t be fixed. Ever. That’s not Blizzard’s way anymore.

I wish I was joking about that but I’ve never been one to partake in this April 1 foolishness.

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Don’t listen to stupid people. The game is not as bad as they say. I’m not a super fan. I am a neutral person. I hope the update I expect comes shortly. Review the announcement on March 24.

The game is not great, not terrible.

They have fixed certain issues, especially a few desync issues in Versus - going by people there are still desyncs happening. It could be for a number of reasons. Since no one actually provide accurate bug reports of it on the bug forum (but here in the general forum where it just ends up being FIX IT NOAWS) it is probably equally difficult to reproduce and fix the issues.

MMR is actually present in the game and it should be used to determine your match (although it doesn’t always seem to be the case).
You can access it in a match by writing the !mmr command, but not in the general chat (slightly hilarious). So, ladder sort of is implemented - it just doesn’t have a fancy user interface.

I know you all think that it should be extremely easy to fix issues such as desyncs and disconnections. It’s probably not though considering they have to not only go through their network code, they also have to go through the code that handles WC3 graphics and code that handles WC3:R graphics to check that desyncs don’t happen because of miscommunications between the two. It could be completely out of their control if it relates to the fact that you can play against the entire world and desync/dc’s happens because you are getting routed through not so functional hubs and/or on not so functional cables.
(Re)Introducing features that had to be delayed (probably because they couldn’t be migrated to the new Chrome based UI in WC3:R) is definitely a time consuming endeavor. I remember how long it took to write a simple WPF UI back in University… God it was horrible. You could spend weeks on a wee damn window that then turned out to not work because you forgot a tiny parameter that didn’t have anything to do with the display of the window.

Meanwhile working on the more serious issue, they can fix the minor ones that does not require reproducing the bug - like naga footprints or ears. The entire team does not and cannot work on the same thing all at ones - it would be far too messy. Some most definitely focus on the big issues, some focus on the minor issues. The minor issues are faster and easier to fix.

Not to say that they didn’t make mistakes… I think an extension would have been in its place more than just a month. Please don’t call me a shill… I’m not defending them, I’m just telling you: It’s not as simple as it sounds. I know writing software seems like we software engineers wave a magic wand and then everything just. works. I can assure you… It’s a very long process of trying out an idea, testing the idea to realize it does not work, start from scratch with a new idea in the process of this pull out our hair because nothing seemingly work and when we’re about to go bald from all the hair pulling we have a eureka moment and find the solution - just so we can repeat said process on the next part of the project - albeit with a lot less hair to pull out thanks to the previous part.