I can live with this infernal. It’s not the current cartoonish WoW infernal they use now, instead it’s more like the older WoW version. Looking back at the war3 design and early wow design seems kind of funny to me because everything was smooth rock. The only thing evil about war3 was the immolation fire, not the rock creature.
I appreciate the jagged edges to give it some bite. I agree that the head or mouth needs to be reworked.
Here is what I see when I look at this infernal.
- It’s not hard to edit the model to upgrade into a more menacing abyssal.
- Less fire can mean more. When you give the unit a greater immolation ability as clickable, you’ll be able show when it’s active over the passive one.