On the reforged site the undead is described as having durable ground forces… can we talk about how ghouls are not durable at all and aboms also the worst t3 unit? I know ghouls cannot be too strong for their cost and ability to get lumber, and frenzy etc but they are not durable imo. aboms disease cloud is so strong now which is good especially since the ability isn’t designed to stack so its value caps at 1 abomination.
Yeah Undead and Zerg, famous races for their forces with almost zero HP, for being literally glass cannons… As alwais Blizzard has not idea of what they are talking about
Whats your lvl in 1v1 ladder?
Maybe the ghouls are getting buffed because they’re also the only unit the undead have that are equal to footmen, grunts, and elven archers.
Now hold on there bub.
The Undead Scourge can be Pretty freaking hardy when you look at the whole thing.
Dread lord lifesteal aura combined with those obsidian statues along with a skele-TON of expendable infantry. Put that in mind along with ghouls cannibalism and gargs regen and what you have is a comparatively “durable” army.
Particularly when you draw comparisons between the other factions such as the Night elf army isn’t “that” tough (on the whole not talking about those ridiculous unkillable rock monsters those don’t count) and has to rely heavily on moon wells and druids for reliable healing.
Also that rain of life thing? totally overrated…
where as the undead scourge can for the most part recover in the field doesnt need to do a lot of micro to keep the heals coming nor do they need to rely on long heroic cooldowns…
The Alliance has no access to healing until priests (unless you’re one of those weird people that picks pally…) vs the undead who get cannibalize pretty quick.
also dreadlord is a more viable pick than pally…
Now the Orcsies are pretty hearty as they should be what with those crazy healthpools and such troll-lol-lol heals and regen-oh and the freaking murder cows…
plus the wave of shadow hunter healthliness and you have an equally durable army or at least you would if it weren’t for the insane costs that go along with it.
On an economic scale the horde army can be fairly brittle at times.
With losses being downright crippling at times.
final note: All of this is said without taking into account certain meta strategies, a few units I’ve missed and the never ending lameness of certain flying nonsense units for the reasons of:
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Said strategies tend to rely on “broken” units or tactics that tend to be the army “exceptions” rather than the “rules”.
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There’s a heck of a lot of units and going over all of them for a single post isn’t really viable (looking to make a point here not a novel…)
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defining an armies overall durability based solely on aerial units feels silly (yes fine I mentioned gargs but all things being fair I don’t recall any other air units having built in recovery).
Yeah, but saying this you also should’ve mentioned human units that’s overall have more armor than any other units, plus priests that heal for an insane amount of hp per once, what basically led to the nowadays meta. Also, knights with inner fire and with pally’s aura also weren’t mentioned by you.
About DL no, you’re wrong. Happy for example don’t even consider nowadays DL as a viable option, whereas Thorzain, for example, won happy with pally first (like what proves of hero viablity you need after that?).
NE have freaking roaming mountains with bears and their rejuve, plus all NE army share, for the most part, one type of upgrade in the late.
And here in the end we have orcs whos besides the obvious huge amount of HP, have also spirit link that increases this huge amount in twice. And just to you know fiends cost 215 gold and 40 lumber whereas grunt costs 200 gold, so taking into account your logic, UD prolly doesn’t give a fuk about their fiendies, right?
And here on UD we have vampiric aura (seriously) abos with freaking 2 armor and with 1100 hp, and… cannibalize (seriously), stone form (you decisively forgot to mention phase shift on faeries that gives them 10 armor)
UD is the most fragile race that completely relies on hit and run tactics and DK’s coil. There’s a reason why UD being called card house, as soon as DK dies everything is falling apart.
Im pretty sure they are going to rehaul the whole site soon.
Because of graphic changes and environmental details going to be added.
With the addition of improved models and Night elves models.
So the current site is also not the final one.
There will be three changes to it:
Beta
Pre-release/Release
Post-Release changes
What part of “those ridiculous unkillable rock monsters dont count” are ye not getting?
Also those bears aren’t particularly cost effective.
You’re forgeting that Priestly nonsense is easily countered by either killing or (gasp!) stealing the priests and sharking those handy dandy buffs because lets face it if the alliance has inner fire you might as well have possession.
Now as for your argument about fiends being expensive…
they’re a backline anti air unit that can burrow, regenerate and net expensive air units to the ground.
Do you figure they should be cheap?
Hell no they should be expensive and smart enough to either gtfo or duck underground when things go sideways.
grunts don’t typically get the luxury of being able to run or hide.
Also, you’re card house thing is pretty equally applicable to damn near all the factions. Take out/remove X critical units/Heroes = Army collapse.
And don’t give me that Nuh-uh mountain giants thing that everybody keeps whining about.
Tbh shouldn’t even answer to you, taking into account your post story, but even though that’s the stupidest answer I’ve ever had on this forum.
You’re so unfocused that you can’t even follow your thoughts, you described the way orc treats their grunts I said to you as a counter-argument that fiends cost more, way more fragile and have 0 armor, you begin to describe me fkcging nonsense about borrow (which btw isn’t even researchable until t2 but anyway), about what kind of regeneration you was talking I didn’t get also (in borrow, then you probably really severely retarded), and “net expensive air units” ahaha, that’s prolly the reason why every fcking race abuse mass air against UD, because fiends are super effective AA, btw web costs 150\150 boi just to you know.
Grunts don’t have this luxury because they already notorious T1 melee (the strongest T1 in the game, again just to you know)
“Bears aren’t cost efficient” my wise frendo bears are the most cost-efficient T3 in the game (yeap you currently just shiet your panties) I mean without any jokes, bears are the most cost-efficient T3 melee in the game (oopsee)
And no when alliance get inner fire not all races (whyd you talking only about UD btw) have counter power against it, just to you know infi consider HUM T3 as strongest in the game (gornlanharbor translation, the latest video on reddit) together with happy who in russian many times stated that UD cannot play super late against HU in case of equal hero levels.
And in last paragraph you also shiet you panties, hawk in his strategical analysis of NEvHU many times stated that lost of 1-2 heroes, in the beginning, isn’t the end for HUM (video on his youtube channel, feel free to check). Just from top of my head colorful-TH game on LR TH lost his AM 7 (rechecked) times and won.
Yeah and worth to mention I’ve never ever in my life seen as bansee posesses priest on a pro or even semi-pro\ladder level, because (gasp!) it’s not effective, not mentioning your smart part about just kill it, you know also how blizzard suggests to counter DL (Just kill it!), I assume you’re some sort of a scientist as well.
I heard you were talking sh1t like I wouldn’t find out.
But wait, there is more, I use paladin as 1st hero “ALWAYS” it does not matter who is my enemy, I ALWAYS GO PALADIN! lol
“PALA>AM>MK”
Gee buddy, You take salt to some pretty spectacular levels over a simple disagreement y’know that right?
Not looking for a fight but I have seen some honest to goodness stupidity in the forums and even if I’m absolutely dead wrong ( I am willing to admit to that being a possibility ) I am pretty sure you can find far worse just in the patch notes thread after few seconds…
Either your English needs some work or your grammar either way you’re kinda shooting yourself in the foot with that one dude…
Regardless, getting personal over what ought to be a discussion seems a tad juvenile and is precisely why we can’t have nice things.
A pro being wise to the banshee thing well gee who would have thought of that? I guess I’m just such a fool to think it’s even possible for the “average” players to be even remotely susceptible to anything that a pro could could easily counter…
Really though quit name dropping a bunch of pros that I do not give a damn about.
I’m about as average as you can get and do not much care about the professionals that spend more time on this game than I ever reasonably will.
Nothing against them, but why should I care about the opinions of some guy I’ve got no business going against?
I mean really though were’s the “stratagy” in RTS if all you’re going to do is copy the pros?
Yeah that’s my third language that I’ve been studying for 8-9 month already but you can expect a lot of mistakes, especially grammatical ones you can easily spot (especially if you’re native), and not only you that smart to spot them, though I don’t think that you should’ve even pointed this out (is that somehow a concern of you, more looks like complete lack of arguments)
I talked about your “mental retardation” exclusively in terms of the game, if you cannot analyze simple things having ALL the information then you’re probably stupid not only in the game, though
I didn’t consider you as a dirty troll that just likes to shiet on forum coz there’s nothing they can do in rl, though yeah, I can find even worse examples
You’re on the game forum, discussing game problems and I pointed out for you an example when the players that spend most of their time playing this game saying something completely different from you in terms of the subject we’re talking (basically proving you wrong) and this doesn’t matter?
It’s kinda a big phrase, you can play whatever you want on ladder (tanks, tinker first, pitlord, necroes etcetcetc) and I tell you more, it will even work to some extent, though when we’re discussing game balance we’re talking exclusively about the highest level of the game where professionals can abuse everything their race has, and that’s not only a way people do in warcraft - no one builds football rules around kids playing on the street.
so “strategy” yeah, there’s a strategical component that you can take into consideration though if you have good scout, playing meta and having a good mechanics and game understanding your “smart” strategy out of the box won’t work, coz it’s just not optimal.
Great grammar but it’s obvious you are not very good at Warcraft III. “The Alliance has no access to healing until priests except for Paladin” ??? Scroll of regeneration and a mid skill level of micro is great value for the 100 gold cost. Undead regen is actually the worst early game and they added a new item to try and compensate for that. (Didn’t work / doesn’t help) the lack of regen forces undeads to start death knight every game because you are very rarely on blight. Half of the game is night time for elf regen not that it’s great either.