I am going to TRY and be as objective as I can - Beta Feedback

I had been excited, like most people here, for Reforged since the 2018 beta preview. I’m just going to clarify some things first:

  • I understood it was a remaster. I never expected new content, missions, etc.
  • I’m not a pro player but massively enjoy the game as much as I enjoy custom games.
  • I bought Spoils of War to get into Beta as soon as I heard it was a thing.
  • I have never wanted, and still don’t, hate Reforged or the dev team or anything like that.

There are many things about Reforged to like. There are so many updated models that do look amazing. I just played a Human game to take a look at what’s happened with the most recent patches, and the water elementals now look beautiful if I’m honest. The peasant model looks great, the footman, everyone really.

Until you look at the portrait.

Since the beginning of the Beta, I’ve had a huge problem with the portraits. At first they were worse than they are now, granted, but even now they look very awkward, lifeless, and lack the animation of other blizzard RTS + HOTS. Their lips move and do so correctly, that’s great, but the characters themselves don’t move at all, and I found this ridiculously awkward to look at.
The portraits, forgive me because I don’t have the knowledge to express this more accurately, seem low resolution(?), like if you watch Jaina’s portrait, you can see the pixels being drawn in and out in a vertical line (Again I really don’t know what that’s called or how else to describe it, sorry for that).

At first, this was okay because I assumed the animations would be finished closer to release, but now I’ve noticed that the portrait angles/poses are now different, and their lips move all the time as opposed to only on some lines. While that’s an advancement, that tells me that that’s as good as they’re gonna get. And I would take the old, animated portraits that have no lip sync at all over the current.

As is commonly mentioned, terrain looks awkward, at least in contrast to the models of the units. I can’t describe it further than “it doesn’t match”. Somehow, the added ‘detail’ to the terrain has made it look worse almost than the original due this contrast.

Gameplay is great, everything works as it has in the original Warcraft 3. But that’s actually my problem with it. I did say I only expected a remaster, no new units or anything like that, but it seems that a priority was decided to be upon making the transition between Warcraft 3 and Reforged entirely seamless. And it is. There’s basically nothing different at all, besides new models and terrain. My issue is that as beautiful as these new models can be, now that Warcraft 3 Classic has been updated to support HD resolutions and FPS, all you’re getting is these new models and terrain, and if you got them as a mod from the community, it would be so absolutely incredible. The issue is, it isn’t a mod from the community, and you do expect more when you pay £25.

There are issues with visual clarity, like people constantly mention team colours being hard to decipher without having team health bars on, which most people don’t prefer as they like seeing red health bars to signify low health units, etc… The portraits are awkward and lifeless without animation compared to the original, there are more in-depth issues with the new models and terrain that despite higher poly counts and resolution textures, gain an uncanny uneasiness about them that makes them worse to look at and play with than the Classic Warcraft 3.

For that reason, I can’t justify spending £25 on a game like this at it’s current state, and since some of these aspects seem final, I’m probably going to refund. I will wait around, as I have been, for the next patch if one comes before release, to see if it can change my mind. I want to support Warcraft 3 as much as I can, as I’ve bought Spoils of War as well, but I just can’t justify that right now.

This is not a hate message, I respect the development teams entirely, but it looks like more budget could’ve been given to this project. If there was a high-budget, it does not show.

Sorry for walls of text.

30 Likes

Well said, it’s apparent you’ve tried to like it but came to the same conclusions as the haters.

I just rewatched the BlizzCon panel and it’s obvious they had no idea what they were doing. Trying to get us hyped about the game by telling us there’s 8 paladin models and more fleshed out models for the campaign. Never realizing that the community doesn’t care about models but craving news about the actual RTS.

Seems like they’re figuring it out day by day and in complete panic mode by how silent they’ve been considering we’re a week from release.

Best we can hope for is the game is released as a work in progress and they focus on online content so we get a remastered game worthy of a 2020 RTS and not for wow nerds who want a single player campaign lore

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I am pretty sure the community cares deeply for upgraded campaign

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Obviously. The entire 2018 promotion of this remaster was built on the new campaign content.

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The current wc3 community doesn’t care about the upgraded campaign. Last time we played the campaign was ten years ago but yet we play TFT every day.

Wc3 players don’t care about Warcraft lore. Yes the promotion was for the upgraded campaign but that was obviously to bring in new faces

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I care…

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All of us who still post here are part of this current community. You only speak for yourself, not me. I wanted and still want an actual Reforged campaign.

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So you don’t play TFT but yet you still wanna be apart of the wc3 community ? Okay sure

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This, so much this. And the fact that there’s seriously wrong with portrait lighting and/or contrast, because nearly all of them look incredibly bright.

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So every discussion made in this forum about “WoW is not canon. We wait for new lore for years and we wait for Warcraft 4 for the new lore” are way?

Why hate WoW lore if Wc3 player doesn’t care about Warcraft lore. Why so much worried about Golden if the lore is not cared for them.

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And the lack of seamless transition between online and offline mode. In the old game, you had your username remembered and only entered your password to login. Now, you have to go through full battle.net login in laggy OAuth window… or restart the game.

Also, offline features are hidden while online - nobody would guess that you need to press ESC and click “logout” to get to LAN mode.

Same for exiting the game - Alt-F4 is the only obvious way. No option in the menu unless you go to the options.

What kind of elite douchebag behaviour is this? “I do not want you to be in this open community. I myself myacctwashac deny you access to it since you do not have the same thougts as i have.”

Reforged was supposed to be an overhaul of old mechanics, new campaigns, and so on. It was promised to be a Warcraft 3.5, now it is just Warcraft 3 Semi HD with horrible performance

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This game was doomed from the start with people like this being common around here.

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Everything is subjective.

All players who report are subjective.

Now one might say that that subjective people reporting similarities makes objective data but wait.

What about demographics?

How about the Chinese?

How about the Europeans?

How about the Canadians? Do their soft opinions not matter eh?

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The portraits are so bad, I’m hoping they pull a list minute win out and fix them like they’ve done with the fel orcs, night elf air units, etc.

Honestly animations as a whole need some work. Things like units that used to have spell animations(Forest/Shadow/Frost Trolls spell animation is absent), and attack anims are disappointedly sparse, most units have only one or two animations, not unlike classic but it’s more jarring with the detail.(Some units seem to have less than classic. )

Many units that have two weapons or limbs only attack with one.(Troll axe throwers, Inferno), and a lot of the animations are timed poorly as of right now.(Grunt spell animation is totally useless for most spells at 3+ seconds, and always interrupts in an awkward way.)

Really, the rest of your critique I think is not too far off, but nothing besides the animations really seem low budget, a lot feels unfinished, but it could be salvaged, the anims are just bad.(And this from me, who very much prefers the look of reforged over classic)

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Yes, because you don’t need to play to be part of the community. This game isn’t being made just for melee and custom players. The community is not comprised only of active WC3 players.

We are all WC3 enthusiasts, casual and hardcore alike.

Are you sure about that?

If I order a burger and fries in advance and then go to McDonalds expecting their best, but when I arrive the fries are made with old oil and the burger is cold, I don’t refund the burger because it’s imperfect and expect that humans should only pay for perfect things. Am I crazy? I mean, they still made me a burger, so I would still pay them in order to be an honorable, decent human being. I guess I’m crazy.

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No, it isn’t a hate message. I still haven’t refunded, I haven’t dissed the devs, I’ve just talked about the work, the graphics, the product, as objective as I can be.

Let’s use your example, and let’s pretend it isn’t McDonalds because that’s like £5 a meal. If you went to a restaurant, sat down, waited for your starters, enjoyed your slightly imperfect starters, then got to the main course and it was underseasoned, cold, etc whatever you find wrong with it, if the waiter offered a refund, would you seriously refuse it?
AFAIK you are free to refund on BNet, so it’s not like I’m obligated to not do so, right?

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LMAO bro, all the refunds are not because of the lag in multi player. It’s mainly for the campaing

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stop asking the right question!
Your gonna hurt them with that logic of yours!

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