How many people are active in arcade

I heard war 4 will support old warcraft 3 arcade maps. Arcade was very popular in warcraft 3 at the time and there are thousands of good maps, which need players. How many people play arcade in this game ? And are bugs fixed ? Like disconnects ? Are there many leavers ? What about fps, i saw some streamer and he didnt have even 60fps min… I miss garena that was good old times !

Arcade uh. I smell some coop player right here. Need some warchests? Kappa.

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Currently in the late afternoon there are a lot of people. About 15-20 games created at the same time.
There are some “micro freeze” issues on some maps but it’s very light and unless you play escapees that are not too disturbing.
For leavers it depends on the maps. I did an AOS 0 disconnected. In other maps like Survival Chaos it’s a little more complex.

I hosted dota yesterday and it filled pretty quickly. I had to kick 20 people so Grubby could join and they kept coming :smiley:

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Hahahaha 15-20 games ? Thats nothing, garena used to have hundreds of thousands of players, only reason i would think about buying war reforged is there are so many good arcade maps, but 15-20 it is dead, i can play it for free in sc2.

BTw no warchest, but arcade is fun i play both competetive and arcade, there are some good and creative maps, which are more strategy than main game…

what are you talking about?
I don’t know about the dota lobbies, but the custom maps lobbies one had 6
map active at the same time max and that was a 255/255 Garena lobby
well anyway, that’s how I remember it from like 10 years ago.

This is beta. Most of the active players are playing on classic bnet but will be moved over to reforged after release.

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This.

And yes arcade or “custom games” will be one of the biggest draws for players when this is live. Just like it is now. (And has been since 2003)

It’s better to have 10-20 lobby on same time that fill up in less than five minutes.

than hundreds that remain empty. Even in the golden age of Warcraft III it rarely exceeded the 20-30 games created at the same time. Precisely because these last ones started fast.