Hello Blizzard Support Team,
I’m reporting a performance regression that appeared immediately after the most recent small patch update to Warcraft III: Reforged.
Since the update, I am experiencing a major FPS drop specifically in custom games that use full Lua scripting. Prior to the patch, these same maps ran smoothly with stable performance.
Issue summary:
• Severe FPS decrease in Lua-based custom games after the latest patch
• Performance was normal before the update
• The problem occurs consistently when loading and playing the affected custom map(s)
Steps to reproduce:
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Launch Warcraft III: Reforged after the latest patch
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Host or join a custom game that uses Lua scripts extensively
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Begin gameplay
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Observe significant FPS drops compared to previous versions
Expected result:
Custom games using Lua scripts should perform as they did before the patch, with stable and playable framerates.
Actual result:
FPS drops dramatically, making gameplay sluggish and difficult or impossible to play.
Additional notes:
• The issue appears isolated to Lua-scripted custom maps
• Other non-Lua or standard games seem less affected (or unaffected)
• No hardware or driver changes were made between the working version and the patch
If needed, I can provide the specific custom map name, logs, or further testing details.
Thank you for looking into this regression.
Best regards
Technopig