Warcraft 3 REFORGED: Interview w. Pete Stilwell, Senior Producer - New Feature Revealed!
In the interview above Pete Stilwell makes a specific request for the community to discuss issues regarding the ladder system, rank, and smurfing (if you are a veteran of WC3 multiplayer ladder system you will know what that means).
I hope this thread can serve as a vehicle for pointed feedback. Please respond in regards to what system you would like to see. It seems from the video the devs might be open to suggestions that may affect the outcome.
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My personal desire is for them to adopt an Elo styled rating system for multiplayer ladder. I think elaborate rank systems with multiple parallel “leagues” or “brackets” are gimmicky at best. I think an overall rating system is simple, straight forward, and is better as grading fine differences between levels of skill.
Of course ratings can then be “bucketed” into bronze, silver, gold, etc. for cosmetic purposes if that makes people feel better.
Having a hidden “MMR” as it is in HOTS is counter-productive and leads to toxicity. I think an “out in the open” MMR/Elo rating system where everyone’s rating is well advertised basically solves a lot of the issues surrounding the “Dunning Kruger” effect. Further, this also eliminates much of the incentive for “smurfing”, which is particularly punishing to new, casual, and learning players.
Anyway, that’s my two cents. I hope we can discuss this more thoroughly as I think the old WC3 ladder system was not very good and newer systems like the “leagues” and “rank” systems found in HOTS obscure valuations of a player’s skill.