Please consider upgrading the replay format to add information that would be useful for clients that are not simulating the entire game
It might significantly help grow the game if we can create tools to help everything from new players to experienced ones make sure they’re getting the most out of a game
We could build analyzers that look at starting builds, accurate creep routes with experience and item data that is 100% correct instead of just a rough estimate.
The replay file format would easily allow additional command block actions to be added that just simply get ignored by the client and are only useful for tools.
With modern computers there is no worry about file sizes anymore - let us get some rich replay information please!
the kind of clients we could build
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Hey man, over at https://github.com/Retera/WarsmashModEngine there is an attempt at an open source reference implementation of the game, but it does not have replay functionality.
It is a re-implementation and not a true source port, so pathfinding and such will not match and it will probably never be able to load your existing replays from the Blizzard engine.
But it could, I imagine, be upgraded to do a replay of itself. Why should clients like what you linked constrain themselves to 2D?
I imagine your idea will fall on deaf ears with regards to Activision. They only want to do software development on billion dollar mobile games. Anything else, I imagine, would be seen as a waste of time. But why do you need to hurt them and waste their time like that to get the feature you want?
Just build it on the open source wc3 reference implementation, and then when it’s that much better you can use it as proof to Activision of what they could have done, and maybe it will inspire them to action or to copy you.
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There are at least 40 developers who have shown interest in the tool or tools like it by hitting “star” on github.
I appreciate and support any efforts to keep WC3 game play alive but I really want to emphasis how LITTLE development resources adding this information would take.
I’m basing that off of my experience as someone with knowledge of the replay format - but also because it doesn’t require anything except writing existing already formatted data to the normal replay files.
They made significant changes to viewing replays - so someone at one of these various buckets of companies that have touched the source code gives a sh*t.
I really hope I can reach said persons with a plea to meet us in the middle - we don’t want the in game client… we want the data.
I mean, I want the in game client though. Without any obligation to benefit their company nor the users, that is. I could make a lot of custom modding improvements and bug fixes if I had the source code.
But I guess you don’t want that, and just want the client to be dumping metadata that it doesn’t dump.
Can we keep my thread on topic please - I’m trying to GAIN support for it not make it more confusing. If you have an idea about getting the source code for the replay viewer then maybe its a good topic for another thread?
i wish you luck man, got nothing against improving replay system but this is blizzard we’re talking about here lol
I’m just going to add, I read the title of the thread and knew I’d come vote yes on this being a thing, Game’s amazing, downloading reforged right now. I hope it’s better than I remember. More replay information would be awesome, also the things OP is talking about would allow viewers to see cheaters a mile away.
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The entire community can vote yes and it will never happen. It is way beyond the ability of the person or people currently touching the game internally.
This is a thread about exactly the opposite of what you just posted
Your completely fabricated assumptions and constant repeating of the same thing is not welcome in this thread
Please start your OWN thread if you wish to discuss something different!
And honestly I’m not interested in your counter argument either so please feel free to not reply and just continue on elsewhere in the forum