Models with different sound sets will cause the original model to break the lip sync
To reproduce:
- Get a custom unit clone (for example, Footman)
- Get a different voice for said clone (for example, said Footman clone has Rifleman voice)
- Place the unit and clones on the editor, and as well as the original owner of the voice (You have Footman, Footman clone, and Rifleman on the map)
- You will see that the clone has working lip sync but the clone’s original voice owner has its facefx broken (Rifleman has no lip sync)
I hope it gets fixed at the next update as it screws up with my HD model reviewing and moderation in Hiveworkshop, thanks!