Editing Unit Textures?

Hi, all I want to do is edit the texture of a unit (or preferrably a duplicate of a unit), not change the model or anything. I’ve used cascviewer to extract the files somewhere and then edited the dds files with gimp, but no matter how i try to import them into my project, the unit doesn’t seem to change. I don’t even see a place in the object editor to select textures, just the model?

Yeah, so, it’s straightforward to do if you’re familiar with how it worked in 2002.

The MDX model file specifies a texture path and loads the texture from that file path. You can either import the texture to the exact same path as the original one, overwriting it completely in your map, or you can export the MDX model with the CASCView and then modify the model file to use your custom texture file path, then import the model again as a second copy.

But I’m the only person I know of who published a somewhat user friendly MDX to MDL converter for Reforged, and recently I wasn’t focused on keeping it up to date. But it was working on the beta in December.

that makes a lot of sense, thanks. If it’s public, could I have a link to your converter? I will also try the path names though, already tried but its possible I messed up there or somewhere in the object editor with the model cause i was doing a lot of trial and error.

I don’t think this site allows links.
I would do a search for “Retera Model Studio Reforged Hack” and then read the associated thread. There’s a setup video that, although slow, should generally work to get the tool running.

If you’re a programmer you can find my code as a repo on github named JWC3.

alright, thanks for letting me know about this, now i don’t have to go looking for the software to edit anims and models too :grinning: