DS Bug Reports - Lua GUI Timers Cause Desync

Any GUI timer created in a Lua map will cause a Desync 100%. (Multiplayer)

(tested hundreds of Times, and verified by professional.)

Solution: You can apparently create your Timers inside Map Initialization Trigger to avoid a Desync for Lua.

This is a Huge Problem for any JASS map wanting to convert. (took me 3 months)