Because your teams believe this game MUST be connected to battle.net at all times without fail - if the pc goes to sleep, or the connection is disrupted between saves, the game processes disconnect from core files that make up a save “cannot locate map xxx”; you cannot transition areas due to game processes disconnecting from core files. What disappoints me the most about Blizzard is that, where some teams clearly love adding to the warcraft experience, overall the company has become so antithetical to even basic gaming concepts like being able to simply put the pc to sleep without losing progress.
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