Since you cannot post in the Diablo 2 forum unless you have D2:resurrected, (nonsense btw) I post it here. Its my feedback to the game.
I have played the game for thousands of hours and the one and only time I stormed the ladder with a party, I was rank 1 assassin in the HC ladder, before I died. So I might know what I’m talking about.
It might be too much to ask for what I write here but whatever …
-Melee Characters: its insanity how terrible ALL of the melee characters are compared to ALL of the casters.
the solution is simple: all of the melee attacks deal percentage base splash damage.
even if your melee character one shots every monster it hits, it still means that you have to click all of them one by one, thats annoying and
needs a change …
-Bleeding-effect: Its terrible. it does 1 Point of damage per level of the enemy, stops the natural regeneration of monsters, ok cool.
but it needs a gigantic buff to become finally viable in hellmode.
-There are items in the game with the prefix: “+12-14 Chance to cast a Level 3-5 Nova when struck”
Make it so that the more items you have with that prefix (magic, rares, sets or uniques), the better the nova gets, so with a fully equiped character, you cast level 15 nova, if not level 25 novas, so +1-2 levels per items, so you can actually build something around it.
-Bugs that shouldnt be fixed:
Insight bug on the merc
Enchantres Bug on splashdamage with ravenclaw and kokaku shaku and so on.
Barbarian:
Bash: Nonsens spell, replace it with something better or buff it to insanity.
There is a very niche Build, its called “Singer Barbarian”, this build needs a buff.
Give Warcry another synergie.
Totem: Give it a synergie with Warcry, everytime you cast WarCry, it casts it aswell.
Would be a huge buff and make the Singer Barb more viable.
Find Potion: Replace this nonesense skill with a better one.
Battleorders: I know I wont make friends with this one, but Battleorders needs an utterly nerf, its waaaaaaay too good.
Even if it would have +1% per level, it might still be too good.
Battlecommand: +1 skillevel every 10 levels, so +5 skills on level 50.
Paladin:
Sacrifice: Nerf the 8% damage to yourself to 4 or 5%, because you would need +32% lifeleech in hellmode to be able to use it, thats way too much.
Hammerdin: Animation looks dullish.
Heavensfist: Heavily increase the cooldown but also utterly boost its effect to some AoE lightning splashdamage, so its really really worth casting it and you can do somethingelse inbetween, deal some damage with melee attacks.
Necromancer:
Firegolem: Needs an utterfly powerfull buff, its insanity how terrible this spell is for a level 30 spell.
Poisondagger: Buff it in a way that it has actually very good singletarget damage and its not outscaled by poisonnova anymore.
Decripfy: There is absolutely, I mean absolutly absolutly no doubt about it, that this curse needs a nerf. I play alot of HC singleplayer with /players8 and decripfy itself, but even more lawbringer and of course reapers toll, makes it incredible/laughable easy.
You might even say, that its becoming a complete new game, if your merc has reapers toll.
Man … this weapon is better than cheating …
Skelletons: There is absolutely now doubt it: there numbers needs to be decreased and there value needs to increased, melee and mages.
Revive: Fix the poofing bug, where they disappear when out of range, god damn it…
Druide:
Summoningtree overall needs a gigantic buff + delete one pack of wolves and replace it with something better.
Mana and Life creeper: just combine these two and give the druide something better for the free skill.
Poisoncreeper: Without a doubt the worst skill in the entire game, needs a complete overhaul or a gigantic buff.
Iron barb: Terrible. Just delete it from the game and replace it with something cooler.
Aassassin:
shadowmeld: Bugfix the cooldown man.
Trapsin: Firetraps need an UTTERLY giant buff, more synergies and wake of inferno needs a changed effect, this nonense doesnt hit moving targets.
Lightning Sentry: This build needs a nerf, its too good, nerf the rage and damage.
Amazon:
Physical builds need a gigantic buff.
Javazones need a nerf.
Sorceress:
Firebolt: Nonesense spell, give it a cool sideeffect or replace it with something better.
Replace the ice armor with something cooler or buff to insanity because they are utterly crap.
Coldmastery: Needs a nerf
Mercs
Archers: Give them new spells
Desertguys: They are okay but new auras would be cool
Casters: Need an UTTERLY buff and new spells
Give act 4 some cool new mercs
Barbarians: Delete the god damn annoying bash from them and give them some new cool spells + AOE damage.
and of course the game needs a ton of new and harder endgame content, same as in project diablo 2.