It has all the files, model mdx, portrait mdx and a blp. Yet it does not recognize it and displays the model as completely white in world edit and in game, What is wrong? All animations work, everything works fine, its just the texture that is missing.
Edit: Solved it! Took quite some research because of the new world edit which was a bit confusing at first, since you cant highlight custom path you gotta rename the file name in asset manager, remove all the “custommodel/” thing and keep only the “name.mdx” name.blp" aso, worked for me atleast! Some models will have a custom path though.