Custom map LTF and the gameplay filled with lags

I’ve been having issues since last 2 patch updates playing this map. Till couple of days ago I had 10 fps and big lags, however I noticed these couple of days without any update (I believe) the fps is stable now above 60 but I still experience lags, stutterings which makes the map unplayable. I have tried both graphics with classic hd and classic, the result is the same. Anyone else experiencing the same? I’m playing on a laptop with rtx 2060 and cpu ryzen 5 AMD Ryzen 5 4600H. A message to the development team please make big maps like LTF playable again, thanks.

buy intel cpu for solution lag
This lag issue has been present since version 1.31
One thing is certain, it hasn’t been fixed for 3 years

The method introduced by Chuanjianguo is very correct. This is because AMD CPUs are not compatible with War2.0, perhaps War2.0 is not compatible with AMD CPUs. Anyway, it is one of the problems of these two. Someone has summarized it before, AMD question, Because 90% of those who ask questions are AMD CPUs, there are very few (almost none) Intel users
im jafrostcard ,

The captain*** will talk a lot to you, you can treat it as nonsense, because he doesn’t even know the AMD x3D CPU, obviously a technical novice

tx,

The captain*** will talk a lot to you, you can treat it as nonsense, because he doesn’t even know the AMD x3D CPU, obviously a technical novice

Yes, he is a hardware new player, so don’t worry about his opinions. Many people believe that the low fps is related to the graphics card,
In fact, any 8GB graphics card currently on the market is sufficient to run War 2.0. The upper limit of FPS in the game is only related to the CPU. If you don’t believe it, you can use two graphics cards (an older one such as 2060,1080, etc., and a newer one such as 4090,4080,4070, etc.). I remember your CPU is 5800x3d, and you will find that your FPS is almost the same.

Currently, the frame rate of the game is 50% lower than version 1.32. Captainxxx said his fps is 200fps, which can be guessed to be at the beginning of the game: 5 farmers and fps during this period. Then, in version 1.35, I had 500fps, but as the game started, I trained more and more units, and the fps gradually decreased from 500 to 100. If I trained more units, it would decrease to 50fps, or even 30fps (lower than the 165hz of the monitor)
If you run LTF maps like mrking, I am an LTF player. This is a game where 14 players compete simultaneously.
Can engage in 7vs7 battles. If Captainxxx says his frame rate is 200fps in a regular 1vs1 map, then he only has 50fps in an LTF map. If a 7vs7 battle breaks out, his frame rate will become 2fps, maybe 1fps.

In fact, any 8GB graphics card currently on the market is sufficient to run War 2.0. The upper limit of FPS in the game is only related to the CPU. If you don’t believe it, you can use two graphics cards (an older one such as 2060,1080, etc., and a newer one such as 4090,4080,4070, etc.). I remember your CPU is 5800x3d, and you will find that your FPS is almost the same.

I have tested it and your statement is correct,

From the 1.35 War to the 1.36 War, software programs added some programs that affect CPU functionality. So far, this issue has not been resolved. Since this issue has not been resolved yet, my friends with AMD CPUs (including myself) have not played LTF maps for a long time (including but not limited to war in the plain, Lordaeron Gambit, etc.),

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