Creating an item trigger

I’m attempting to make a trigger that does the following: When a hero (Lich) picks up an item, the cooldown of frost nova is reduced to 1 second. However, the trigger I made is currently dysfunctional. Any ideas on which trigger to make? My action is: For unit (triggering unit) Set Cooldown of Frost Nova, Level 1 to 1.00, and my condition is: Item type of (picked item) equal to Cracked Skull. (Cracked Skull is the item I’m using)

You want “Event Response - Item Being Manipulated”, not “Picked Item”.

I just changed that, but my frost nova is still unaffected by the item. If it helps, my event is also: Unit- A unit Acquires an item

I think those trigger functions have 0 indexing. Meaning they start at zero, so you have to “Set Cooldown of Frost Nova, Level 0 to 1.00” to set the cooldown of level 1.

Edit: Yep, just tested it out. Works fine with ‘level 0’.

Just got it to work, thanks a ton my dude, this opens so many doors!