I’m finally on the Undead campaign in TFT. Played the entire game on Hard. It’s officially a chore now to play this game. I’ve just lost interest in it but I want to finish it. I have zero interest in this first mission having to run around as 3 different teams with completely crippled main bases and only 2 units to work with + Hero.
I’ve really enjoyed the game up until this point but these weird scenario maps throughout TFT can be absurdly difficult and simply not fun to play.
To everyone that somehow beat the entire game on Hard already, how did you not burn out?
I don’t know what you mean by only 2 units + hero, you should be able to create more units at each base. Not to mention that if you’re burning out from the difficulty, you can always lower it.
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The TFT campaign is supposed to be challenging in general.
In terms of strategy and approach for King Arthas, the mission to which you refer, here’s some general tips:
For each side:
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Leave 4 ghouls back to catch any leakers (civilians).
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Leave your main army forward and focus the healer.
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Just queue up units like mad. You have plenty of money (but it can run out if you’re careless).
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Start with a mix of ghouls and side-specific units; phase out ghouls as you get established (but DO leave the 4 ghouls back). Ghouls suck as you fight stronger armies.
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Buy potions/heal scrolls at the shop.
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Make a butt-ton of saves.
For specific sides:
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Arthas has no choice but to brute force. Abuse raise dead and use those units to focus down the farms at each of the locations since they are invulnerable.
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For KTZ, turn off auto-cast for the necros. Leave a pile of corpses around for when the next wave shows up; the skeletons are your only frontline. Abuse cripple on the 1 or 2 strong units.
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For Sylvanas, turn off the banshees’ curse. Possess the main unit from each wave until you have a force built up. Abuse dark arrow when pushing.
Strategy:
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Start by building defenses: Queue up units; otherwise get situated with control groups on all 3 sides. I use 1/4 for Arthas’ army and buildings; 2/5 for KTZ’s army/buildings and 3/6 for Sylvanas. Use whatever works for you. Spread out shades and put them on patrol so you can see waves coming.
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Start with Arthas’ side. Once you have an army, work down the first 2 camps. Leave the last one alone for now because it’s a pain.
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KTZ should be on defense for most of the mission. When you clear a wave, send the skeletons and just force attack the buildings for the camps. Any damage is better than no damage.
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Sylvanas should have a decent army and be at least level 3 by this point. Use dark arrow’s skeletons and possessed knights etc. to push. The simplest approach is to focus entirely on Sylvanas’ side at this point and work down all 3 camps. Remember to focus the farms as they generate the civilian waves.
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Now return to Arthas’ side. Load up on potions back at base and at the Goblin shop near the top. Carefully chip away at the last base. You might consider drawing out the enemy as the sorceresses will slow your units and make them giant, useless targets. Again, abuse raise dead and use the invulnerable units to focus the farms.
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Both Arthas and Sylvanas should be in the clear now. You can use this time if you wish to clear out their sides of any treasure. With luck, KTZ’s skeletons took out a camp on their own.
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This is the hard part. You can either choose to have Arthas and Sylvanas clear out the middle so they can help KTZ, or simply have KTZ go it alone. If you can get all 3 forces onto KTZ’s side, it’s probably game over because it’s a much more reasonable fight. If you choose to go it alone, here’s how to do it:
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You need to build up momentum to clear out the last 2 camps with KTZ. Since you only have useless ghouls and weak necros, the skeletons are your only option. The waves will continue to come, so you need to be able to keep your skeleton army up continually. You essentially need to win the tug of war and slowly push up the path toward the remaining camps. If you can keep at least 18 skeletons up at all times, you should eventually get there.
The mission is basically a giant war of attrition. It’s probably the longest, most drawn-out mission in the entire game. Having to multitask 3 different armies doesn’t help, either. Even as an RTS veteran, this mission is still a rough go on hard.
Generally, focus on one side at a time while playing solid defense on the other two. Be mindful of where the waves are on each side so they don’t sneak up on you. Save often with multiple files and just be patient. It will take a long time, but it is doable.
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I love warcraft 3 and I love challenges.
It is true that some missions were painfull, but I like that. It was easy for me to don´t burn out.
lmao. maybe you are just to casual.
please never play mulitplayer.
Please never post again, your grammar and spelling is too casual.
This is great, thanks! The last part is what I’m struggling with. I just don’t care to sit in front of this game and play hour+ length campaign missions especially after the Mannoroth mission from the series before. That took almost an hour and half on Hard and was the least fun thing I’ve done since this game released.
To have to go immediately into another long drawn out boring mission right away is just mind numbing. I’ll take a break I guess and maybe come back in a few months.
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This is how I done it on hard mode:
- Arthas - mass abomination, only defend
- Kel’Thuzad - ghouls + necro, only defend
- Sylvanas - mass banshee
3.1 Use possesion on spear thrower units with dmg aura only
3.2 Move out to clear human camps when u got near supply cap with spear throwers
- Once u kill human camps on Sylvanas side, use her army to clear middle base with altars, abuse silence on paladins so they dont use divine shield
- After clearing middle clear Kel’Thuzad camps with Sylvanas army
- After clearing Kel’Thuzad side, use his forces + Sylvanas army to clear the rest on Arthas side
Max out skeleton ability on Sylvanas, they are great meat shield and Silence as 2nd ability so u can “turn off” enemy sorceress, priests, and especially if timed right paladins divine shield, dont waste points on drain life its pretty much useless.
The biggest mistake u can probably make is to try clear human camps with Kel’Thuzad. It is possible ofcourse but enemy waves on his side are hardest to deal with + he got weakest army composition. You can try to clear human camps with Arthas but same story, his abominations and ghouls are pretty much terrible vs sorceress, knights, cannon towers etc + paladin heroes ressurect everything and even spam holy light on Arthas face
Meanwhile Sylvanas army faceroll everything + turn off resurect, healing and divine shield so u can kill paladins easily.