I am excited to release Co-op Missions, if you have any suggestions let me know!
Co-op Mission: Human05
March of the Scourge. I’ve developed this for 1 year and 9 months.
Download version 10.7: epicwar.com/maps/348892/
Co-op Mission: BElf05
Gates of the Abyss. Dimensional gates automatically close to be more of a survival map. I’ve developed this for 9 months.
Download version 5.4: epicwar.com/maps/348893/
Co-op Mission: Rexxar01
To Tame a Land. The Rexxar campaign playable with 19 players! It took me 10 months to develop it.
Download version 4.5: epicwar.com/maps/348894/
Features:
- 6 player co-op. Rexxar01 allows up to 19 players!
- Each hero can build different units, for instance Jaina cannot train riflemen.
- New bosses, events and items. RNG loot, items can stack and balanced existing items.
- All units use latest patch. Certain abilities have been replaced, some heroes have an extra ability, mercenaries cost 0 food, gold gathered from gold mines reduced, trees have more lumber, air units are limited and there’s a max limit for certain buildings.
- Upgrades researched apply to all players. Some upgrades are already researched at the start. You can see what your ally is researching when selecting their buildings.
- Friendly fire and attack ground command disabled to prevent teamkilling.
- The player controlling only a hero gets ownership of leavers.
Credits
Credits have been added in “Quests window” in-game for each co-op mission. If you believe credits are missing contact me. I am in a friend’s group in Battle.net: launch.battle.net/invite/AGjOenrTMYK and players notify when a lobby is hosted.
Changelogs:
Co-op Mission: Human05
2025-07-04 Human5 v9.6b
-Fixed a dreadlord wave not appearing after crypt widow.
-Hp upgrade of skeletons and zombies reduced from 9 to 7 levels, maximum hp therefore reduced by 100.
-Skeletal orc: Increased hp from 300 to default 375.
-Zombie: Changed armor type from unarmored to heavy and hp regen from 0.5 always to 2 only while on blight.
-Flesh golem: Changed armor type from medium to heavy.
-Bandit lord drops tome of agility +1 instead of +2.
-Dark ranger: Added ring of regeneration.
2025-07-12 Human5 v9.7
-Archer train time increased from 10 to default 20 seconds and changed elevation sample radius from 50 to 20 to match latest patch of night elf archer.
-Pink’s boneyard is now invulnerable.
-Dreadlords: Removed mask of death. Changed armor from 3 to 4 and acquisition range from 17k to 16k.
-Mograine: Updated tooltip of incinerate.
-Removed 1 priest in the third village.
-Barrels and other destructibles: Reduced loot tables from 2 to 1. Changed chance of gold dropping from 0 to 5, ivory tower from 0 to 1, wand of illusion from 1 to 2 and potion of mana from 6 to 5 percent.
-Changed attack type from normal to chaos for flesh golem, bloodfeast and butcher.
-Frostbrood: Changed attack type from piercing and magic to chaos. Changed ground attack damage from 121 to 101 and air attack damage from 83 to 104.
-Removed version number in quest window.
-Optimizations.
2025-07-20 Human5 v9.8
-Footman and swordsman training time increased to default.
-Archer hp increased from 255 to 275.
-Scroll of animate dead: Units resurrected inherit upgrades.
-Changed the reward for rescuing the villager named Mark from boots of speed to slippers of agility +3 and removed the item message.
-Barrels and other destructibles: Changed chance of scroll of mana dropping from 5 to 4 and ivory tower from 1 to 2 percent. Removed potion of greater mana.
-Removed 1 footman in the third village.
-Disabled deny icon.
-Default camera zoom forced to 1650, as it was before reforged was released. You can still set your own max camera distance in options.
-Changed custom unit portraits to default.
-Ground AOE attack of blue drake and frostbrood now also targets wards.
-Skeletal orc: Changed abilities to default.
-Optimizations.
2025-08-09 Human 05 v9.9
-Alleria: Changed agility per level from 1.8 to 1.6 and acquisition range from 650 to 600. Starts with level 2 shockwave instead of trueshot aura. Replaced mirror image with wind walk.
-Reduced hp upgrades for zombies and skeletons from 7 to 6.
-Potion of healing, scroll of town portal and scroll of protection can stack 2/2 and Sentry ward 4/4.
-Removed resistant skin from siege engine.
-Destructibles: Changed drop chance of potion of healing from 5 to 6, gold 5 to 4 and ivory tower 2 to 3 percent. Removed potion of greater healing and scroll of restoration.
-Increased maximum stock for scroll of protection and scroll of healing in merchant to default.
-Necromaster should no longer teleport twice in a row outside Hearthglen.
-3rd dreadlord wave appears a few minutes earlier.
-4th dreadlord wave appears 11 seconds earlier.
-Reduced gold in gold mines in each undead base by 1k.
-Changed map name back to “05”.
-Optimizations.
2025-08-11 Human 05 v10.0
-Improved grain caravan behaviour: When a unit of the caravan is attacked all guards of the caravan get default movement speed, instead of only guards within 600 range of the attacked unit. Guards have default movement speed longer after combat.
This means that the guards will be more responsive. This is also an optimization and should fix crashes.
When you complete the grain caravan quest: guards no longer freeze, all units of orange will attack Hearthglen.
-Grain caravan (meat wagon): Increased armor to 12. Doesn’t use armor upgrades. Reduced collision size from 48 to 32 to fix getting stuck.
-Red’s abominations and some ghouls receive less orders.
-Optimizations that should fix crashes, for instance: Optimized triggers for spawning red’s units.
2025-08-17 Human 05 v10.1
-Flying machine bombs now requires an upgrade again.
-Fixed a memory leak when you complete the grain caravan quest.
-Units of orange are given an extra order to attack Hearthglen after you’ve completed the grain caravan quest.
-Necromaster: Fixed a bug where he would sometimes teleport during phase 2.
-Crypt widow: Removed scream sounds when she jumps. Reduced the amount of special effects when she dies and deleted the extra death sound.
-Optimizations that should fix crashes, for instance: Optimized boss triggers.
2025-08-23 Human05 10.2
-Jaina: Can no longer train knights.
-Alleria: Can no longer train riflemen.
-Muted the warning sound “ally town under attack”.
-Crypt widow: The 3 crypt fiends spawning when she appears are no longer invulnerable for a brief moment. Half of the crypt spiderlings move to the last village instead of Hearthglen if no enemies are near them.
-Increased food cost of shredder from 1 to 2.
-Shortened map name to fix it being cut off in menus.
-Optimizations.
2025-08-28 Human05 10.3
-Grain caravan quest: Reduced the number of ghouls appearing by 1 in the second, third and last village.
-Dark ranger: Removed ring of regeneration.
-Pink: Sky barge has 3 ghouls loaded instead of 4. Starts with ghoul frenzy researched instead of researching it after 19 minutes.
-Reduced maximum movement speed of units from 522 to default 400.
-Necromaster: Reduced the duration of summoned units from 10 to 6 minutes and movement speed of teleport missile from 522 to 400. No longer teleports outside Hearthglen.
-Delayed disease cloud upgrade by 80 seconds for red and pink and ghoul frenzy for purple by 6 seconds.
-Crypt widow: Web trap affects invulnerable units. No longer stays alive for a brief moment after she has been killed, this fixes duplicate death animation and sound. Further reduced the amount of special effects when she dies.
-Frostbrood: Reduced hp from 4200 to 4000.
-Optimizations.
2025-11-29 Human05 10.4
-Enabled ally color button.
-Zombie: Reverted armor type from heavy to unarmored.
-Sorceress starts with adept training instead of master.
-Workshop no longer has a limit.
-Lesser Scroll of Replenishment: Renamed to Scroll of Replenishment and reduced life regenerated from 250 to 225.
-Destructibles: Increased drop chance of Scroll of replenishment from 7 to 8, gold from 4 to 5 and Replenishment potion from 0 to 1 percent.
-When you’ve completed the grain caravan quest units of orange attack the last village instead of Hearthglen and no longer disappear when kited to the end of the road.
-Improved the tooltips of armor and attack upgrades and high elven barracks.
-Fixed not being able to dispel preplaced carrion beetles.
-Flesh golem: Reverted armor type from heavy to medium. Increased armor from 0 to 5 and attack range from 100 to 128.
-Shortened the message that appears when a player leaves.
-Removed suggested players description since it is unnecessary.
-Optimizations.
2025-12-12 Human05 10.5
-Increased maximum stock in shops from 1 to default for Potion of healing, Lesser clarity potion, Potion of mana and Scroll of regeneration.
-Falric: Artillery strike stun duration on heroes increased to 2.5 seconds.
-Grain caravan quest: Each ghoul spawns from a random grain caravan (meat wagon) instead of in a weird area in each village.
This improves realism and fixes the issue with ghouls spawning even if all grain caravans were destroyed.
-Ghouls and zombies from the third village attack the last village instead of Hearthglen.
-Necromaster: Increased duration of parasite to 30 seconds.
-Units of red, orange and pink attack instead of move after polymorph ends.
-Doomguards attack Hearthglen instead of standing still after polymorph ends.
-Flesh golem: Increased duration of howl of terror to 15 seconds and damage reduction to 40 percent.
-Improved minimap pings.
-Optimizations.
2026-01-02 Human05 10.6
-Dreadlord: Reduced armor to 3.
-Ghoul, abomination, necromancer and meat wagon build time increased to 15 seconds.
-Destructibles: Increased drop chance of gold to 6 and Scroll of mana to 5 percent.
-Falric: Increased attack range to 100. Artillery strike no longer damages trees, reduced projectile scale and time until impact to 2.5 seconds and shortened tooltip.
-Grain caravan (wagon): Increased armor to 13.
-Necromaster: Reworked phase 2, he casts level 1 rain of fire instead of a custom spell. Increased spell range to 600 and mana cost to 10. Reduced maximum targets to 4 and cast time to 2 seconds. Casts the spell if at least 2 units are within 600 range instead of at least 3 units within 400 range. Fixed the bug where he would stack the spell on a single unit.
-Crypt widow: Spawns in a random location in Hearthglen instead of always near the western gate. 2 crypt fiends spawn with her instead of 3.
-Optimizations.
2026-01-09 Human05 10.7
-Green starts with 1 unholy strength and unholy armor researched instead of 2.
-Ghouls part of dreadlord waves attack the last village instead of Hearthglen.
-Alleria: Fixed tooltip of wind walk.
-Optimizations.
Co-op Mission: BElf05
2025-07-14 BElf5 v4.2
-Demon waves from the gate at violet’s base appear late game but from the top left gate.
-Archer train time increased to default.
-Mistress Alluradel: Replaced khadgar’s gem of health with periapt of vitality. Removed ankh. Reduced wind walk duration.
-Lady Liadrin: Removed ankh.
-Naga: Units and upgrades no longer require altar of the depths. Lumber increment of attack upgrade increased. Dragon turtle no longer has a limit. Couatl no longer require temple of tides. Naga royal guard require shrine of azshara.
-Barrels and other destructibles: Changed chance of wand of illusion dropping from 1 to 2, wand of negation from 3 to 6, gold from 7 to 5 and potion of mana from 6 to 5 percent.
-Brilliance aura tooltip of draenei seer reset to default.
-Fortress: Reduced hp.
-A warning sound plays when you destroy dark green’s or purple’s fortress.
-Improved quest description and removed version number in quest window.
-Optimizations.
2025-07-20 BElf5 v4.3
-Swordsman and Mur’gul reaver train time increased to default.
-Archer hp increased from 255 to 275.
-Barrels and other destructibles: Changed chance of scroll of mana dropping from 5 to 4 and ivory tower from 25 to 15 percent. Removed potion of greater mana.
-Disabled deny icon.
-Default camera zoom forced to 1650, as it was before reforged was released. You can still set your own max camera distance in options.
2025-08-23 BElf05 4.4
-Reduced gold in each gold mine by 2k.
-Potion of healing, Scroll of town portal and Scroll of protection can stack 2/2 and Sentry ward 4/4.
-Muted the warning sound “ally town under attack”.
-Mistress Alluradel: Reduced acquisition range from 650 to 600 and wind walk cooldown from 60 to 55 seconds.
-The red infernal in purple’s base, the red infernal in dark green’s base and the fortress in orange’s base drops a scroll of town portal.
-Barrels and other descructibles: Changed drop chance of potion of healing from 5 to 6 and gold from 5 to 4 percent. Removed potion of greater healing and scroll of restoration.
-Removed unnecessary delay for some messages to appear for instance when you complete the optional quest.
-Shortened map name and changed back to “05”.
-Optimizations.
2025-09-21 BElf05 4.5
-Panda: Added 1 altar of kings, 1 blacksmith and 4 farms. Removed tiny altar, tiny barracks and tiny farm from inventory.
-Lady Liadrin: Replaced a scout tower with a guard tower.
-Talnivarr the Sleeper: Fixed not starting at max level and not using spells.
-Increased level by 1 of fel orc kodo beast, eredar diabolist, eredar sorcerer, infernal contraption, succubus, felguard, fel beast, nether dragon hatchling, void walker and fel stalker to give more experience when killed.
-Destroyer zardikar: Added hardened skin and increased level from 3 to 20.
-Reduced gold by 1k in the gold mine near the first dimensional gate.
-Enemy computer AI are all in the same force (team) instead of two different.
-Shortened the quest objective description.
-New hint in loading screen about Lady Liadrin.
-Optimizations.
2025-10-05 BElf05 4.6
-Panda: Removed ankh.
-Mistress Alluradel: Removed periapt of vitality.
-Purple’s blademaster: Increased level from 8 to 10.
-Dark green’s eredar warlock hero: Renamed to Prince Malchezaar. Increased level from 9 to 10. Removed the custom summon infernals spell. Added cloak of flames.
-Moved orb of venom outside a box.
-Lesser demon waves from gate near violet’s base start 4 seconds earlier.
-When closing the final dimensional gate: top right gate opens 15 seconds earlier.
-Sinstralis of the pain: Increased level from 3 to 15 and is no longer immune to spells.
-A barrel drops Frost wyrm skull shield instead of Runed bracers.
-Frost wyrm skull shield: Changed gold cost to 500, armor to 3 and improved the tooltip.
-Optimizations.
2025-10-06 BElf05 4.7
-Deleted the HUD window that showed how many dimensional gates were closed.
-Removed Healing salve and Rune of shielding that dropped from units.
-Moved Pendant of energy from a barrel to a maiden of pain, the barrel drops a random item.
-Moved Frost wyrm skull shield from a barrel to an infernal juggernaut, the barrel drops a random item.
-Moved Tome of strength from an infernal juggernaut to an infernal contraption.
-Moved Belt of giant strength from a barrel to an elder voidwalker, the barrel drops a random item.
-Watching the entire intro cinematic no longer delays certain events, it’s now the same as when skipping the cutscene.
-Fixed 2 dialogues of Kael that didn’t play.
-Fixed the main quest not properly being marked as completed in quests window.
-Improved the message that appears when you destroy dark green’s or purple’s fortress.
-Optimizations.
2025-10-11 BElf05 4.8
-Kael, Panda, Vashj, Alluradel and Liadrin start at level 2 instead of 1.
-Kael: Removed 2 archers and 1 spellbreaker.
-Vashj: Added 2 coral beds. Removed 1 mur’gul reaver.
-Illidan: Reduced level from 6 to 3. Added 3 coral beds and 1 tidal guardian. Removed 2 mur’gul reavers.
-Alluradel: Replaced drunken brawler with life drain. Added 1 burrow and 1 war mill. Moved voodoo lounge and altar.
-Panda: Added 1 cannon tower. Removed 2 swordsmen.
-Increased level of orange’s blademaster to 10.
-Moved pendant of energy to a different maiden of pain. Removed greater scroll of replenishment.
-Destroyer zardikar is no longer magic immune.
-Increased level of many demons to give more experience.
-Enabled the minimap ally color button.
-Lesser demon waves start 15 seconds earlier near violet’s base.
-Optimizations.
2025-10-13 BElf05 4.9
-Mistress Alluradel: No longer starts with 3 ranged weapon upgrades, reinforced defenses and spiked barricades researched.
-War mill has the same attack upgrades as blacksmith.
-Fel grunts and fel raiders use the same attack upgrade as swordsmen.
-Demolisher: Is now in the third position in the command card of orc barracks. Uses the same attack upgrade as archer.
-Improved the tooltips of armor and attack upgrades to make it easier to know which unit each upgrade is for.
-Sinstralis of the pain: Reduced maximum mana from 1500 to 900.
-Computer green (draenei) is in a separate force (team) instead of force 1. This makes it easier to know which hero you picked in the lobby. Players are still allied with the draenei.
-Shortened the message that appears when a player leaves.
-Optimizations.
2025-11-16 BElf05 5.0
-Naga: Reduced hp regen of units to 0.5. Improved priority of units.
-Dragon turtle: Reduced armor to 3 and sight during night. Increased lumber cost to 70 and build time to 50.
-Couatl: Reduced armor to 2 and move speed to 310. Increased gold cost to 265.
-Naga siren: Reduced damage by 1.
-Naga royal guard: Increased build time to 50. Reduced sight during day and night.
-Lesser Scroll of Replenishment: Renamed to Scroll of Replenishment, reduced life regenerated to 225 and gold cost to 200.
-Destructibles: Changed drop chance of Scroll of replenishment to 8, gold to 5, Replenishment potion to 1 and Ivory tower to 3 percent.
-Vashj: Removed 1 coral bed.
-Illidan: Removed 1 coral bed.
-Panda: Changed hotkeys of abilities for units of the ultimate ability.
-You can see what your ally is researching in orc buildings.
-Optimizations.
2025-12-06 BElf05 5.1
-Great hall limited to 1.
-Spawning grounds no longer has a limit.
-Shrine of azshara: Increased lumber cost to 135.
-Sorceress starts with adept training instead of master.
-Lady Liadrin: 1 guard tower reverted to a scout tower.
-Akama: Reduced level to 6 and max level of shadow strike to 2. Removed Runed bracers and Robe of the magi.
-Increased maximum stock in shops from 1 to default for Potion of healing, Healing salve, Lesser clarity potion, Potion of mana and Scroll of regeneration.
-Burrow with chaos attack type renamed to Fel Burrow.
-Coral bed: Reduced sight during night. Increased sight during day. Increased hp to 600 and gold cost to 140.
-Pig farm: Reduced sight during night and day. Increased hp from 500 to 600 and gold cost from 115 to 140.
-Improved tooltips of orc and naga buildings.
-Removed suggested players description since it is unnecessary.
2025-12-27 BElf05 5.2
-The second and third dimensional gates start to close when timers end instead of when you destroy a fortress.
-Lesser demons appear from the top right gate.
-Temple of tides limit increases to 2 when you destroy dark green’s or purple’s fortress.
-Dragon turtle: Reverted train time from 50 to 45 seconds.
-Naga royal guard: Reverted train time from 50 to 45 seconds.
-Shrine of azshara: Reduced gold cost to 150.
-Spawning grounds: Reduced gold cost to 160.
-Replaced defiled fountain of life with fountain of health.
-Alluradel: Grunts, raiders and demolishers use the same armor upgrade as swordsmen. Added 1 fel burrow.
-Replaced goblin land mines with a random item in barrels. Blademasters drop goblin land mines. Removed healing salve from blademasters.
-Fixed infernal machine missing resistant skin.
-Fixed last gate’s animation when it has been closed.
-Optimizations.
2026-01-04 BElf05 5.3
-Reduced hp of fel grunt to 700, fel raider to 610, fel peon to 250 and fortress to default.
-Last gate starts to close 59 seconds earlier.
-Liadrin: Moved hero starting location. Added 1 worker.
-Kael: Added 1 worker.
-Destructibles: Increased drop chance of gold from 5 to 6 and Scroll of mana from 4 to 5 percent.
-Prince Malchezaar: Increased scale. Removed 1 Khadgar’s gem of health.
-Removed Health stone from purple’s and dark green’s blademaster.
-Talnivarr the sleeper: Removed Claws of attack +15. Drops a tome of intelligence. Moved Claws of attack +12 to the red infernal in purple’s base.
-Alluradel: Fixed tooltip of life drain and wind walk.
-Draenei seer: Swapped hotkeys for slow and healing wave.
-Intro cinematic: Deleted 1 camera and moved 1 camera.
-Optimizations.
2026-01-08 BElf05 5.4
-Reduced gold by 1k in 5 gold mines.
-Mistress Alluradel: Fixed tooltip of hero and feral spirit.
-Maiden of pain: Reduced scale to default.
-Draenei: Increased gold and lumber repair cost of advanced boulder tower. Reduced repair time of draenei haven.
-Dragon turtle: Shortened tooltip of hardened skin.
-Changed angles and color of barrels and crates to default.
-Mistress of torment: Removed chain lightning. Reduced sight during day and night and hp regen to default.
-Master of pain: Reduced sight during day and night and hp regen to default.
-Improved tooltips of damage and armor upgrades and 4 buildings.
-Optimizations.
Co-op Mission: Rexxar01
2025-06-27 Rexxar1 version 2.7
-Intro cinematic: Added voting system for skipping.
-Reduced gold in gold mines from 25k to 15k.
-Peons are now removed when a player leaves.
-Reduced handicap hp of creeps, purple and dark green from 130 to 120 percent.
-Noggrin onetooth: Increased hp from 4000 to default 4500.
-Chen: Moved idol of the wild from stash to hero. Removed healing salve from stash.
-Rexxar: Removed scroll of regeneration from stash.
-Arcanite shield is a reward for completing Chen’s quest instead of Nazgrel’s quest.
-Added information about rewards in Chen’s quest description.
-Changed food cost of ogre lord from 3 to 0 and stock replenish from 260 to default 360.
-Changed food cost of stormreaver necrolyte from 2 to 0 and stock replenish from 210 to default 310.
-Fixed an issue with endless pings in minimap on Voljin after you completed his quests.
-Shortened the last message appearing when you win.
-Optimizations.
2025-07-14 Rexxar1 v2.8
-Custom creeps above lvl 6 have attack type chaos.
-Rexxar: Changed attack speed to 2.2, strength from 24 to 22, armor from 1 to 0, mana cost of summon quilbeast from 50 to 75, stun duration of storm bolt to 5 (3) all levels, stampede level 2 AOE to 1000 and Misha has bash instead of maul at level 3 and 4.
-Chen: Drunken brawler level 4 avoid chance reduced from 30 to 24 percent.
-Changed food limit from 80 to default 100.
-Nazgrel is given to a random player instead of always to player red.
-Fixed thunder phoenix egg not being invulnerable.
-Bladebane armor: Reduced armor from 7 to 5 and improved the tooltip.
-Firehand gauntlets: Reduced armor from 5 to 3.
-Killmaim: Reduced damage from 20 to 15 and improved the tooltip.
-Replaced Sacred relic with Ancient Janggo of Endurance.
-Reduced gold cost of Rusty mining pick, Assassin’s blade and Claws of attack +15.
-Removed version number in quest window.
-Optimizations.
2025-07-20 Rexxar1 v2.9
-Rexxar: Improved the tooltip of Summon Misha ability. Removed resistant skin from Misha level 1.
-Chen: Changed breath of fire to match the latest patch.
-Chen’s quest: Changed one of the rewards from Crown of kings to Rusty mining pick.
-Removed Rusty mining pick, Staff of negation, Wand of neutralization, Boots of speed and Rune of speed from all shops.
-Reduced gold cost of Runed gauntlets, Drek’thar’s spellbook and Crown of the deathlord.
-Scroll of mana: Stock replenish reduced to default.
-Ancestral staff: Improved the tooltip.
-Disabled deny icon.
-Default camera zoom forced to 1650, as it was before reforged was released. You can still set your own max camera distance in options.
-Changed custom unit portraits to default.
-Skeletal orc: Changed abilities to default.
-Centaur ravager: Removed AOE from attack damage.
-Changed error sound and message related to food to default.
-Optimizations.
2025-07-20 Rexxar1 v3.0
-Chen and Rokhan can move earlier, as soon as the first quest has been completed.
-Great hall removed when a player leaves.
-Changed food limit from 100 to 50.
-Orgrimmar tunnels: 2 goblin sappers are given to Rexxar and Rokhan instead of Chen.
-Fixed not being able to hand in Morg’s quest.
-Quilboar wild one: Reduced attack damage from 68 to default 18.
-Improved the tooltip of the attack damage buff which all enemies have.
-Moved the box with the arcane scroll by the greater thunder phoenix, to make it easier to find it.
-Echo Isles: Witch doctor and troll berserker available when you reach Echo Isles, instead of when you reach Vol’jin, and improved the message. The initial 6 troll batriders are randomly given to players instead of always to red, blue and yellow. Removed unnecessary delay after you finished the battleship quest. Fixed a way gate glitch.
-War drums upgrade already researched for all at the start.
-Optimizations.
2025-08-23 Rexxar01 3.1
-Reduced gold from 15k to 10k in gold mines, gold gathered from 10 to 5 and starting lumber from 900 to 800.
-Muted the warning sound “ally town under attack”.
-Potion of healing, Scroll of town portal and Scroll of protection can stack 2/2.
-Increased maximum stock for Scroll of protection and Scroll of healing in merchant to default.
-Reduced gold cost of Crown of kings, Claws of attack +15 and Assassin’s blade.
-Increased food cost of shredder from 1 to 2.
-Removed unnecessary delay and fixed delay for quests.
-Thunder ridge: Deleted 1 shimmerweed. Drek’thar’s spellbook drops earlier and deleted the item message. Drek’thar disappears faster when you’ve completed his quests.
-Deleted extra quest messages regarding returning to Thrall.
-All units can trigger dialogue when returning to a quest giver for quests that are unfinished.
-Shortened map name and changed back to “01”.
-Optimizations.
2025-08-27 Rexxar01 3.2
-Creep level is now based on which main quest you are on instead of what level Rexxar is. Creeps will have a higher level after you’ve reached the observatory and will have the highest level after you’ve lit all 5 braziers on Echo Isles.
-Reduced creeps handicap hp from 120 to 110 percent.
-Removed rare items that creeps would drop. Some creeps no longer drop a common item and only runes can drop, for instance quillboar no longer randomly drops talisman of evasion.
-Increased food limit from 50 to default 100.
-Gold item gives 50 gold instead of 100.
-Improved placement of invisible walls.
-Optimizations.
2025-08-28 Rexxar01 3.3
-Barrels and other destructibles drop a random item, same as in my other co-op missions. Gold has a higher chance to drop because ivory tower has been excluded.
-Sentry wards item can stack 4/4.
-A few units no longer drop scroll of mana, gold or scroll of healing.
-A barrel drops ring of protection +2 instead of +4 and reduced gold cost of ring of protection +2 to 100.
-Replaced Scroll of unholy legion with Scroll of animate dead and it drops from a corrupted moon well instead of a satyr.
-Scroll of animate dead: Reduced gold cost to 600, units inherit upgrades and are not invulnerable.
-Reduced gold in gold mines from 10k to 9k.
-Increased hp of trees from 50 to 80.
-Optimizations.
2025-09-21 Rexxar01 3.4
-Increased gold in each gold mine from 9k to 11k.
-Barrels and other destructibles: Increased drop chance of gold from 7 to 19 percent.
-Removed Ring of protection +1, Maul of strength, Arcane scroll, Scroll of mana, Pendant of energy and Potion of greater mana from all shops.
-Orb of lightning: Default position in command card in shop.
-Reduced gold cost of Circlet of nobility, Khadgar’s gem of health, Keg of thunderwater, Mindstaff and Gloves of haste.
-Ancestral staff: Can no longer be sold.
-All thunder phoenixes: Reduced hp regen from 2 to 0.5.
-Lesser thunder phoenix: Removed phoenix fire ability.
-Echo Isles: Replaced Ring of protection +2 with a random item in a barrel.
2025-09-28 Rexxar01 3.5
-Morg’s quest: Item rewards appear earlier when you’ve finished the quest.
-Shaman claws item: Reduced gold cost and proc chance.
-Moved Tome of experience from a harpy nest to a storm wyrm, the harpy nest drops a random item.
-Moved Gloves of haste from a barrel to a greater thunder phoenix, the barrel drops a random item.
-Moved 3 barrels/boxes from Beast Den to outside Orgrimmar.
-Moved 3 barrels/boxes near zeppelin to Orgrimmar.
-Moved 2 barrels from Echo Isles to Thunder ridge.
-Moved 4 barrels from Echo Isles to Aicila’s Marketplace.
-Removed 2 gold items, 2 Rune of mana, 3 Rune of healing and 1 Rune of restoration from units.
-A random item drops from destructibles instead of Healing salve, Gold, Scroll of regen, Arcane scroll, Potion of healing or Rune of mana.
-Replaced Tome of intelligence +2 with +1 from corrupted ancient protector, murloc mutant and outside Orgrimmar.
-Orgrimmar tunnels: Moved trees to make it easier to find hidden items.
-Beast Den: Deleted 1 Rune of mana. A spirit caller drops Claws of attack +5 instead of a medicine man.
-Drek’Thar: Moves to Thunder ridge when you’ve completed his first quest instead of standing still and is removed instead of hidden. The player that starts the second Drek’Thar quest receives control instead of a random player. In addition, player receives control before his dialogues instead of after.
-Far seer: Removed names Nazgrel and Morg.
-Reduced vision of Orgrimmar tunnels entrance and Thunder ridge entrance from 900 to 800.
-Echo Isles: Deleted 1 Rune of greater mana and 1 Rune of shielding. Fixed destructibles not dropping a random item. Deleted 1 Potion of greater mana, moved Ancestral staff from a box to where the Potion of greater mana was, the box drops a random item. Removed Boots of quel’thalas from loot table of a sea giant.
-Optimizations.
2025-10-05 Rexxar01 3.6
-Thrall: Is no longer invulnerable. Has healing wave and resurrection.
-When you start a new quest only the first objective is displayed in chat instead of all.
-When you finish a quest objective only the next objective is displayed in chat.
-Removed minimap pings of Mogrin’s quest and Thrall’s location for his first quest. Fixed Chen’s stash not being pinged.
-Increased revive time of heroes to default.
-Rexxar: Increased lumber cost to 135.
-Rexxar spirit wyvern: Reduced hp regen to 0.25.
-Drek’thar: Reduced gold cost to 400.
-Moved Circlet of nobility, Robe of the magi and Mana stone outside of boxes.
-Ancient hydra drops Frost wyrm skull shield instead of Runed bracers.
-Frost wyrm skull shield: Changed gold cost to 500, armor to 3 and improved the tooltip.
-Reduced vision of Chen’s area to 900.
-Intro cinematic: Shortened. Removed 2 Rexxar dialogues and a camera. Rexxar and Misha no longer walk away.
-Optimizations.
2025-10-17 Rexxar01 3.7
-Changed hotkeys for many abilities to Q, W, E, R and D.
-Rokhan: Reduced healing wave level 4 heal amount and voodoo spirits level 2 damage. Hex level 4 mana cost increased.
-Replaced thunderlizard diamond with scepter of mastery.
-Human: Buildings have a limit, same as in my other co-op missions. Control magic and defend already researched. You can see what your ally is researching. Improved tooltips of buildings, units and polymorph. Fixed call to arms.
-Preplaced water elementals can be dispelled.
-Creeps have higher level when you exit Beast Den instead of after the observatory cinematic.
-Scepter of the sea: Changed murlocs summoned from 3 to default 2.
-Ancestral staff: Fixed not appearing.
-Rexxar spirit wyvern: Frenzy autocast turned on.
-Fixed a message of Protect the Border quest.
-Shortened the message that appears when a player leaves.
-Optimizations.
2025-10-18 Rexxar01 3.8
-Increased respawn time of creeps from 360 to 600.
-Each hero limited to 3.
-Chen: Starts in Orgrimmar, reduced vision of previous location. Deleted 1 peon and Scroll of town portal. Moved Idol of the wild and Replenishment potion.
-Removed 2 Rexxar dialogues in Orgrimmar.
-Start area is wider to prevent blocking.
-Removed Scroll of the beast, Scroll of restoration and Periapt of vitality from shops.
-Drek’thar: His second quest can be started after finishing Earning your keep quest and that’s when he moves to Thunder Ridge.
-Changed hotkeys of more abilities to Q, W and E.
-Swapped position of 2 barrels and 1 Circlet of nobility near greater thunder phoenix.
-Troll berserkers and Witch doctors available earlier.
-Echo Isles: Troll berserkers are given to the player that rescues them instead of a random player.
-Sorceress starts with master training researched.
-Improved the tooltips of armor and attack upgrades.
-Optimizations.
2025-11-08 Rexxar01 3.9
-Increased experience gained.
-Tome of experience no longer drops from units.
-Enabled ally color button.
-Changed hotkeys of many abilities to Q, W, E and R.
-Lesser Scroll of Replenishment: Renamed to Scroll of Replenishment and reduced life regenerated to 225.
-Destructibles: Changed drop chance of Scroll of replenishment to 8, gold to 8 and Replenishment potion to 1 percent.
-Rexxar: Removed 1 item. Fixed misha lvl 3 sight radius during day.
-Beastmaster: Increased levels of 3 abilities. Removed blink from spirit bear.
-Chen: Removed 1 item.
-Panda: Increased levels of 2 abilities.
-Breath of fire level 4: Increased damage per second.
-Tauren chieftain: Increased levels of shockwave.
-Demolisher can no longer damage support columns.
-Removed 1 Rune of healing.
-Reduced stock replenish of tomes to default 120.
-Improved placement of invisible walls.
-Fixed an issue with tooltip of 3 abilities.
-Optimizations.
2025-11-29 Rexxar01 4.0
-Fixed not being able to cut down all trees.
-Fixed an issue with units entering way gates intended to be blocked. Blocked way gates are disabled and no longer glow and units no longer teleport back when moving near.
-Moved several gold mines to require less peons. Replaced some unbuildable terrain with buildable near gold mines.
-Fixed certain units not being given to a random player when the owner leaves the game.
-Many units are no longer invulnerable.
-Increased hp of Gazlowe and Morg.
-Orcish Horde and humans are unallied at the start instead of when you reach Vol’jin.
-The barracks in the watch post is no longer destroyed after the humans have attacked.
-Echo Isles: Human units are removed later.
-Shortened the tooltip of the damage buff which enemy units have.
-Removed suggested players description since it is unnecessary.
-Optimizations.
2025-12-06 Rexxar01 4.1
-Increased maximum stock in shops from 1 to default for Potion of healing, Healing salve, Lesser clarity potion, Potion of mana and Scroll of regeneration.
-Added caravan kodo.
-Thunder Ridge: Added the original nests for the eggs and fixed so they don’t block vision.
-Workshop no longer has a limit.
-Sorceress starts with adept training instead of master for players.
-Orcish Horde and humans unally creeps after the ambush cinematic instead of being neutral forever.
-Thrall: Removed Runed bracers.
-Increased hp of Gar’thok.
-Vol’jin: Reduced hp and changed some settings to default such as maximum mana.
-Pig farm: Reduced sight during night and day. Increased collision size, hp from 500 to 600 and gold cost from 115 to 140.
-Improved tooltip of beastiary building.
-Fixed a few floating trees.
-Improved placement of invisible walls.
-Optimizations.
2025-12-23 Rexxar01 4.2
-Attribute bonus ability: Requires level 3 instead of 1. Can be picked every 3 hero levels instead of every 2.
-Fan of knives: Increased levels to 4, improved tooltip and fixed animation of blademaster.
-Added demolisher in orgrimmar barracks and watch post barracks.
-Increased maximum stock of peon from 2 to 3 in shops.
-Chen’s quest: Removed delay, dialogue and music when you pick up the quest. The quest is automatically picked up at the start instead of when you reach Orgrimmar. Improved description. 2 areas are explored instead of always visible. Improved position of items that drop from greater thunder phoenix. Last objective is displayed in a message when you have all ingredients instead of before. Removed tome of experience as one of the rewards.
-Orgrimmar tunnels: The player that first goes near the sappers receives control instead of always Rexxar and Rokhan. Sappers are no longer invulnerable during dialogue. Support columns are invulnerable until you are on the second objective of Gazlowe’s quest. Moved 1 tree to make it easier to reach an item.
-Murloc huntsman: Changed hotkey of ensnare to Q and reduced movement speed to default.
-Improved placement of invisible walls.
-Optimizations.
2025-12-31 Rexxar01 4.3
-Rexxar: Reduced melee base damage from 10 to 0 to match latest patch of beastmaster. This fixes the issue with Rexxar’s melee and air attacks not dealing the same damage.
-Added back Periapt of vitality, Ring of protection +1 and Maul of strength in shops.
-Stronghold and fortress removed when the owner leaves.
-Arcanite shield drops from Noggrin onetooth instead of being a reward from Chen’s quest.
-Keg of ale is a reward from Chen’s quest instead of Chen starting with it.
-Destructibles: Increased drop chance of gold to 9 and Scroll of mana to 5 percent.
-Orgrimmar armory: Moved Nazgrel’s quest rewards to the bottom in the command card.
-Changed hotkeys of items in shops to default.
-Fixed 5 quest marks missing for Drek’thar, Gazlowe, Morg and Thrall. Vol’jin’s quest mark appears earlier.
-Blood mage: Increased strength and intelligence by 20.
-Improved placement of invisible walls.
-Optimizations.
2026-01-04 Rexxar01 4.4
-Added quilboar waves against Orgrimmar.
-Fixed not being able to pick up and hand in quests when quest givers move.
-Improved minimap ping of Mogrin’s quest.
-The grunt dialogue and Thrall’s first quest start if you try to skip by cutting down trees.
-Far sight can no longer be used outside Thunder Ridge.
-Morg’s quest: Attacking the warlocks will also play their dialogue.
-Nazgrel moves instead of teleport for certain quests.
-AI no longer moves a zeppelin and a human transport ship.
-Echo Isles: Added a zeppelin that was missing.
-The human wave receives more orders and attack-moves to a random location in Orgrimmar.
-Ending cinematic: Fixed Rexxar facing wrong way if a pig moved.
-Improved placement of invisible walls.
-Optimizations.
2026-01-10 Rexxar01 4.5
-Reduced gold in gold mines to 10k.
-Tinker: Pocket Factory cast range reduced to 100 to prevent map bugs.
-Improved tooltip of beastmaster and blademaster.
-Bloodfeather: Added bash.
-Moved 3 barrels from Beast Den to Thunder Ridge.
-Moved 2 barrels from Echo Isles to Orgrimmar.
-Mindstaff: Increased gold cost to 2000. Improved tooltip.
-Thrall: Removed shamanic totem and sobi mask.
-Echo Isles: Moved Mana stone to mur’gul tyrant. Deathlord is no longer spell immune, removed control magic and added bash. Increased scale of death revenant to default.
-Battleship: Reduced attack range to 1500.
-Reduced collision size of all air heroes to 16.
-Sea giant hunter: Reduced movement speed to 270.
-Tome of intelligence: Changed hotkey in shop to default.
-Optimizations.