BUG: Preload files are being cache’d

Just want to bump this so blizz might fix it, this is probably the biggest problem introduced with 1.33

6 Likes

this bug is really annoying and affects most wc3 players. this needs to be fixed

5 Likes

Bumping this. It worked fine in 1.32.

4 Likes

Yea, highscores in LTW dont save properly unless you restart the game after every match. Very annoying! This bug needs high priority!! Please Blizzard!

2 Likes

How is this not fixed yet? Time for blizzard to step up

2 Likes

this is also important for me. Thanks for working at it.

2 Likes

Please fix this thanks.

2 Likes

Fix itt pls

1 Like

this is the blizzards main questline at the moment

1 Like

fix it ya nerds

2 Likes

Please fix. This is very frustrating for the primary reason i play wc3.

2 Likes

Just a bump.
This issue is still relevant.

3 Likes

Pretty please?

1 Like

bump for this insane issue

Bump. Still relevant.

Edit: I think it’s fixed - rejoice!

bumping this because it seems it is, in fact, not fixed

It was fixed. The maps I played that used this functionality all work correctly.

yeah I think it was just a problem with the library I was using, false alarm

Was this in-fact fixed? Because testing it out on maps I’m still seeing issues with loading after saves, where files are able to save correctly but the game still loads from what the preloader initially read before any saves occurred.

Does anyone have an example map they can share of it working correctly.