Bug: Passed item drops when free slot appears after command

Case:

  1. Command to Hero 1: Give item to Hero 2 (which currently has full inventory with no free slots).
  2. Select Hero 2 — drop/sell something to free up a slot. Done, now there is 1 free slot.
  3. Hero 1 comes to Hero 2 and drops item to the ground.

So, algorithm makes a decision “transfer or drop” on command stage, not when Hero 1 contacts Hero 2. (Same for Units with backpack)

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