lose game = -40mmr, winner +2
I found the solution: To modify MMR just if 2 gaming minute passed. Otherwise nothing is modified.
Then we could try -10MMR each loose and +10MMR each win. IF game take more than 30 min than it means is a hard game so we could +20/-20 MMR.
No, too easy to abuse by leavers, Cat.
YOU need to go back to school. Since when is an IT team responsible for implementing buggy features? wtf
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