Suggestion regarding Aura items:
(reply to Remo’s feedback re one player getting Aura he already has causing imbalance)
Prevent Aura item drops to be the same as Auras from race that killed creep.
- Eliminates 1v1 issue of one player getting useful Aura and other player getting own Aura (forced to sell).
- This actually makes red creeps more meaningful! (cool)
- Makes “last hit” much more meaningful, even if enemy gets item.
- One could still (for eg.) get a flute with no range units or pipe with no casters… this does not deal with that randomness.
- NE would get the best Aura drops? Kind of balances off the weaker Thorns Aura doesn’t it!
- Any other cons?
ps: Why no Thorns Aura item? Could be a great green camp drop