Arthas's and other proportions seem a little bit off

I can’t exactly tell if Arthas’s head looks too small or his shoulders too big, maybe both.

The head gives the impression of Arthas being a slim man, while the armor suggests a muscular body. Is it actually a mech suit from the gnomes? :wink:

Big shoulder-pads are an important art style of a WarCraft game, but these are too much and look like metal airbags.
At least the left shoulder should not be higher than Arthas’s eyes, to allow him to see enemies approaching from this side.

Also, while the units proportions are better in Reforged, the buildings feel a lot smaller in comparison.
If technically possible, the units would look better if they were e.g. 33% smaller while keeping the new proportions.

1 Like

I agree on the proportions. Big shoulders are a must but these are WAAAY to big. I’d like Arthas & everyone else to look like Humans, not Space Marines.

Did you miss how Arthas was way bigger than the average human or even footmen in regular Warcraft 3?

I feel like Arthas’ proportions would look a lot better if they just removed like 2 inches from his neck. Right now his model makes him look like he’s part giraffe. I also kinda wish that the shoulder plates looked like that actually rest on his shoulder instead of floating 3 inches above them although this is a complaint I have with a lot of the newer armors in WoW so it may just be the art style.