[2.0.1.22466] BlzFrameSetScale crashes on buttons

I use BlzFrameSetScale in my map to resize some buttons. In 2.0.0, this works fine. In the PTR, it causes a crash. I’ve tested the function on several other frames (game ui, world frame, portrait, minimap), and it did not crash. It did, however, crash on command buttons, hero buttons, and item buttons. This may be related to how the minimap buttons are now not scaling with the new UI scaling slider found in the gameplay menu.

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Aaand they push it to live version. They dont even care about this reports it seems.

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