Updated May 17, 2024
We’ve deployed our final iteration of the 1.36.2 PTR. We’re aiming for early June as our target date for this patch to go live. At this time, we are limiting further changes to only number value changes or full reverts (if necessary).
Thank you to everyone who provided feedback from around the world!
Added / Modified Changes
- Searing Arrows mana cost change reverted (5 back to 8)
- Force of nature mana cost increased from 85 to 95
- Tranquility cooldown reduced from 120 seconds to 100 seconds
- Fan of Knives Target changed from 5/6/7 to 6/6/6 (max damage 375/750/1330 to 420/780/1200)
- Fan of Knives damage changed from 75/125/190 to 70/130/200
- Wisp HP increased from 120 to 130
- Nature’s Blessing lumber cost reduced from 200 to 150
- Haunted Goldmine build time reduced from 110 to 105
- Curse can no longer target mechanical units again (reverted)
- Wand of Negation now has a 5-second cooldown
- Wand of Negation now requires Temple of the Damned
- Ghoul Frenzy Damage reduction reverted back to 35%
- Ghoul Frenzy movement speed bonus reduced from 80 to 50
- Ghoul Frenzy research time reduced from 60 to 50 seconds
- Frost Attack duration on Heroes increased from 3 to 4 seconds
- Abomination base damage increased from 32 to 34
- Tauren changes reverted (back to tier 3 and have reduced build time)
- Tauren move speed increased from 270 to 290
- Serpent Ward Base Damage reduced from 47 to 45
- Wind Rider (Wyverns) XP level reduced from 4 to 3
- Goblin Zeppelin food cost increased from 0 to 1
- Sundering Blades lumber cost reduced from 175 to 150
- Rifleman HP increased from 535 to 545
- Dragonhawk Rider base damage increased from 17 to 19
- Flame Strike channel time reduced from 0.9 to 0.8 seconds
- Control Magic mana per Summoned Hitpoint reduced from 45 to 35
- Demolsher movement speed increased from 220 to 240
- Glaive Thrower movement speed increased from 220 to 240
Items
- Circlet of Nobility cost increased from 175 to 250
- Glove of Haste attack speed reduced from 20% to 17.5% (15%)
Creeps
- Mana Burn value reduced from 100 to 50
- Force of Nature summons reduced from 3 to 2
- Force of Nature mana cost reduced from 175 to 100
- Pulverized (Sea Giant) reduced from 40/20 to 30/15
- Cripple reduced from 60/10 to 20/10
- Cripple cost reduced from 175 to 125 mana
- Centaur Archer armor type changed from heavy to medium
- Centaur Impaler armor type changed from heavy to medium (HP increased from 350 to 400)
- Centaur Sorcerer armor type changed from heavy to medium
Master Changelog
Human
- Polymorph can now target Heroes (1.5 second duration)
- Arcane Tower hero feedback reduced from 16 to 14
- Knights and Sundering Blades no longer require Lumber Mill to build
- Sundering Blades now requires an upgrade again
- Sundering Blades upgrade cost increased from 100/100 to 100/150
- Flame Strike channel time reduced from 0.9 to 0.8 seconds
- Control Magic mana per Summoned Hitpoint reduced from 45 to 35
- Rifleman HP increased from 535 to 545
- Dragonhawk Rider base damage increased from 17 to 19
Orc
- Troll Headhunter base damage reduced from 22 to 21 (Berserkers base damage remains 22)
- Healing Wards mana cost reduced from 200 to 150
- Tauren move speed increased from 270 to 290
- Seperent Ward Base Damage reduced from 47 to 45
- Wind Rider (Wyverns) XP level reduced from 4 to 3
- Demolsher movement speed increased from 220 to 240
Night Elf
- Searing Arrow damaged changed to 10/24/40 to 12/24/48 (10/20/30)
- Starfall duration duration reduced from 45 to 30
- Starfall damage increased from 50 to 60 per wave
- Tranquility cooldown reduced from 120 seconds to 100 seconds
- Force of Nature mana cost reduced from 100 to 95
- Vorpal Blades research time reduced from 60 to 45 seconds
- Moon Well Regeneration increased from 1.35 to 1.45
- Well Spring regeneration mana bonus reduced from 125 to 100
- Fan of Knives Target changed from 5/6/7 to 6/6/6 (max damage 375/750/1330 to 420/780/1200)
- Fan of Knives damage changed from 75/125/190 to 70/130/200
- Wisp HP increased from 120 to 130
- Nature Blessing lumber cost reduced from 200 to 150
- Glavie thrower movement speed increased from 220 to 240
Undead
- Haunted Goldmine build time reduced from 110 to 105
- Nerubian Tower Damage type changed from Normal to Piercing
- Ghoul Frenzy research time increased from 45 to 50 seconds
- Ghoul Frenzy movement speed bonus reduced from 80 to 50
- Curse Duration reduced from 120/60 to 60/30
- Cripple can now target mechanical units
- Scroll of Healing removed from the Tomb of Relics
- Wand of Negation added to the Tomb of Relics (2 Charges, 150 Gold, 5 second cooldown - Available at tier 2 - Requires Temple of the Damned)
- Meat Wagon speed increased from 220 to 240
- Frost Nova slow duration reduced from 4/6/8 to 4/5/6 (units only - heroes remain unchanged)
- Cryptlord Impale mana cost reduced from 100 to 90
- Death and Decay mana cost reduced from 250 to 200
- Web upgrade cost reduced from 150/150 to 100/100
- Boneyard cost reduced from 175/200 to 150/200
- Frost Wyrm Freezing Breath lumber cost reduced from 275 to 225
- Frost Breath duration on Heroes increased from 3 to 4 seconds
- Abomination base damage increased from 32 to 34
Neutral
- Firelord Volcano building damage factor reduced from 3 to 2
- Firelord Soulburn damage reduction increased from -50% to -75%
- Firelord Soulburn hero duration increased from 7/8/9 to 8/9/10
- Naga Sea Witch Tornado speed base and Min Speed increase from 75 to 150
- Naga Mana Shield activation cost reduced from 25 to 10
- Goblin Zeppelin food cost increased from 0 to 1
Items
- Ankh of Reincarnation delay reduced from 7 to 5 seconds
- Glove of Haste attack speed increased from 15% to 20%
- Circlet of Nobility cost increased from 175 to 250
Creeps
- Sleep no longer targets heroes
- Sleep duration reduced from 10 to 8
- Sleep cooldown increased from 6 to 10 seconds
- Sleep cost reduced from 125 to 100
- Dark Troll High Priest now has Abolish Magic
- Enforcer and Bandit Lord no longer have Shadow Meld and will sleep at night
- Rogue Wizard can now sleep
- Enforcer HP increased from 500 to 600
- Rune of Speed duration reduced from 60 to 20 seconds
- Infernal Contraption move speed increased from 180 to 200
- Infernal Juggernaut move speed increased from 180 to 200
- Infernal Machine move speed increased from 180 to 200
- Mana Burn value reduced from 100 to 50
- Force of Nature summons reduced from 3 to 2
- Force of Nature mana cost reduced from 175 to 100
- Pulverized (Sea Giant) reduced from 40/20 to 30/15
- Cripple reduced from 60/10 to 20/10
- Cripple cost reduced from 175 to 125 mana
- Centaur Archer armor type changed from heavy to medium
- Centaur Impaler armor type changed from heavy to medium (HP increased from 350 to 400)
- Centaur Sorcerer armor type changed from heavy to medium
Bugfixes
- Fixed an issue where ping was displaying incorrectly in the custom game list