[1.36.2.21100] Cursor bugs when adding frame events

An old bug that appeared since PTR 1.33 is still not fixed.
When creating custom frames that interact with the player’s cursor (like a ScriptDialogButton for example) and registering events such as FRAMEEVENT_CONTROL_CLICK or FRAMEEVENT_MOUSE_ENTER, the cursor begins to move to another part of the screen for short periods of time when the event is triggered.

Here’s an old topic with a video FRAMEEVENT_MOUSE_ENTER breaks the frame interaction

6 Likes

It is very important to fix this bug.

4 Likes

Still not fixed since patch 1.33

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Please fix this problem so custom maps can have custom UIs working correctly

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