1.35.0- Is anyone notice about something wrong with sound

The sound seems to work not correctly. Something echoed, missing when units fought or talked (for both me and the opponent). I’m not an expert to give you exactly what’s happening, but I’m sure this is very annoying. Because in-game the sound is very important for me to determine where is the conflict or detect units nearby

Only on some new maps sound echo and reverb are maximized (like “Cave” effect)
Also when you click peon to go for tree, the tree fade, like the model is corrupted or something. (mention: on 3070ti with every graphic settings maximized - this is not acceptable to look like on Riva TNT2 M64)

Perhaps they did not test those new maps at all, I advice to remove all new maps until further testing and bug-fixing.