1.34 Balance Patch

Undead -
Ghouls- Max HP is increased 330-350
Ghouls - Gain new Upgrade that reduces aoe damage by 70% spells that frost nova, blizzard and flame strike other hero abilities that hit all targets

Anti-magical Shell, and Frenzy are automatic togglable have there mp cost reduced.

Undead Heros -
Death Knight - Death pact now has a passive that adds 2+ damage and 1 + armor per death pact point

Lich - Dark Pact - also gives the lich additional 100 MP per Dark Pact

Cryptlord - Beetles when they deal damage they heal the cryptlord and themselfs. beetles now get graveyard upgrades

Gargs get a buff - additional 85 HP and 1 + armor being undead anti air should be bit tougher i say around 425-550 HP and at teir 3 they gain 33% chance critical hit and 10% evade

Aboms - now have ablity to devour enemy units. while devour aboms slowly heal themselfs by leaching the life of monsters they devoured kinda like kudo

New Undead Hero - Intelligence based one. that deals with dark arts

Abilities Shadowbolt, Corruption, Summon Voidwalker - Ultimite Dark Portal
Shadow Bolt Deals Damage and stuns . corruption is a dot watch also decrease amount of damage the target does. Voldwalker is like water elemental but instead of ranged its tanks and can use a aoe taunt. forcing things to fight it

Dark Portal allows new undead hero to create 2 summon gates. have to use this twice. the place you want it and place you want things to. go. while dark portal is open your units can go throw it and immediantly spawn where you are giving you instant reforcements anywhere in map for short period of time or until dakr portal is destroyed

Humans -
Humans have alot big changes evolving the knights and priest.

Knights can become crusaders at teir 3 upgrading them give them mana pool and is able cast inner-fire on allies they gain additional 150 HP and 300 MP
Priest have changed - little bit they lose inner fire. but gain power word:sheild instead puts a shield on random unit giving they damage absorb shield at cost 150
Priest Lose Inner fire its given to the knights crusader upgrade

Humans also gain new drawf sniper hero - excels at taking down heavy air units at ease. synergy

First Ability - Lock-an Load - Recents all your abilities cooldowns. next ability you use ignores armor - passive increases damage by 10. Arcane Shot - shoots up 3-5 air units dealing about 150-250-350 damage if target is killed reset cooldown of this ability
Barrage - shoots the target 7 times for 50 damage each
Ulimite Murder of Crows - summons flock of crows that attack nearby air units for trunk load of damage

ngl a lot of this sounds too op

2 Likes

Balance patch? you mean fantasy patch.

Just another “dontknowhowtobalancegames” guy suggestions.

3 Likes

Sounds like Warcraft 3 Reforged extreme edition.

Soundz like Last hit to the Warcraft 3 reforged grave :laughing:

Also, new heroes is not a balance patch lol

Oh I guess this is just new things that you would like to see inside the game.

is your mmr 10?

2 Likes

Ridiculous… These changes are game breaking

Old post but the only thing I would agree with here is ghoul hp increase