1.32 bug unfixed 1.33: Scale Projectiles

Scale Projectiles are not working. this function automatically scales projectile models for units when they are set to a size below or above their default ones.

Older maps that aren’t saved on 1.32 being suffer more seriously than the ones that are saved on 1.32.

This map is meant to illustrate that:

On 1.32+ however the bug is very slightly less impactful in that pre placed units will have their projectiles scale properly but the important part of the bug remains, in that Trained and Constructed units will in no way abide by the function that once worked.

This other map will illustrate the issue aswell:

The maps are set up fully, with detailed description and places to test the issue.


This would be fantastic to fix.

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